Scars of War and Temple of Redemption

L5R CCG Rules board, 17 May 2011

A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.

A player, 17 May 2011

If I play Scars of War targetting my opponent's Temple of Redemption do they lose honour each time they use that Temple to Seppuku? There seems to be a difference in the rules about what an ability is.

From the Glossary: "Text on a card, or granted to a player, that allows an action to be taken. Abilities are used." http://rules.l5r.com/CE_Glossary_A#Ability

To me this seems like the text on ToR allows an action to be taken, and is thus an ability. However:

From CE Card Features: "An ability is a block of text that creates an action. Abilities are written in a mixture of boldface and normal text, and include one or more of the boldface designators “Limited:” “Open:” “Battle:” or “Reaction:” that indicate at what point the action can be taken. (The boldface text “Focus Effect:” is not an action designator but a special trigger for a trait.)" http://rules.l5r.com/CE_Card_features#Abilities

This makes it sound like the text on ToR is not an ability, but instead a triggered trait.

Which is it?

Scars of War Limited: Bow your performing Courtier and target a Holding: Until the game ends, after each time it bows or an ability on it resolves, its controller loses 1 Honour

Temple of Redemption Before you lose Honor from an action that targeted or was performed by one of your Monk or Shugenja Personalities: You may have him commit seppuku. If you did and the seppuku destroyed him, reduce the Honor loss to 1.

Zen Faulkes (rules official), 17 May 2011

If I play Scars of War targetting my opponent's Temple of Redemption do they lose honour each time they use that Temple to Seppuku?

No. Temple of Redemption does not have an ability (i.e., no text with “Limited:” “Open:” “Battle:” or “Reaction:”).