Shiba Kakei + Fear the Thunder

L5R CCG Rules board, 5 July 2014 to 6 July 2014

A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.

A player, 5 July 2014

Fear the Thunder: Thunder Battle: Fear 1 (Bow a target enemy Follower, or Personality without Followers, with 1 or lower Force). Thunder Interrupt, w: Give a Fear effect +2 strength. Shiba Kakei: Battle: Fear equal to 1 plus the number of actions resolved from your Kiho and Spells this battle.

This question surrounds when variables are checked.

I announce Shiba Kakei with no Spells announced yet this battle. I Interrupt with Fear the Thunder to increase it by 2. Does the Interrupt's resolution occur before or after the "How many spells you have cast" check?

Put another way, does this result in a Fear 3, or a Fear 4.

Thanks!

Jon Palmer (rules official), 6 July 2014

Fear the Thunder: Thunder Battle: Fear 1 (Bow a target enemy Follower, or Personality without Followers, with 1 or lower Force). Thunder Interrupt, w: Give a Fear effect +2 strength. Shiba Kakei: Battle: Fear equal to 1 plus the number of actions resolved from your Kiho and Spells this battle.

This question surrounds when variables are checked.

I announce Shiba Kakei with no Spells announced yet this battle. I Interrupt with Fear the Thunder to increase it by 2. Does the Interrupt's resolution occur before or after the "How many spells you have cast" check?

Put another way, does this result in a Fear 3, or a Fear 4.

Thanks!

Since Interrupts resolve before the Battle action does, in this case, Kakei will produce a Fear 4.