A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.
A player, 5 May 2014
If either I or my opponent bring more than one total copies of Political Standoff into play each player will then gain Influence tokens equal to the total honor gained/lost times the number of Political Standoffs in play, correct?
For instance there are two Standoffs in play, and I play Favors in my limited phase. Do I gain 2 Influence tokens or 4?
Relevant Text: Favors: "Political Limited: Bow your target unbowed Courtier. A target player gains or loses 2 Honor."
Political Standoff: "After a player gains Honor, or any of his opponents lose Honor from the rulebook or cards they do not own, give him an equal number of Influence tokens. A player who begins his turn with 50 or more Influence tokens wins the game. This Event will not be discarded from play, nor have its effects prevented."
Brook Cunningham (rules official), 5 May 2014
If either I or my opponent bring more than one total copies of Political Standoff into play each player will then gain Influence tokens equal to the total honor gained/lost times the number of Political Standoffs in play, correct?
For instance there are two Standoffs in play, and I play Favors in my limited phase. Do I gain 2 Influence tokens or 4?
Relevant Text: Favors: "Political Limited: Bow your target unbowed Courtier. A target player gains or loses 2 Honor."
Political Standoff: "After a player gains Honor, or any of his opponents lose Honor from the rulebook or cards they do not own, give him an equal number of Influence tokens. A player who begins his turn with 50 or more Influence tokens wins the game. This Event will not be discarded from play, nor have its effects prevented."
Off the top of my head, it's not possible to put multiple Political Standoffs into play. The ability that puts them into play says (emphasis mine):
"Political Open: If no player controls a copy of Political Standoff, put this Event into play."
So, as long as one is out, no others' abilities are legal to take.