A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.
A player, 12 March 2014
Rae Sensei Actions on your Spells have Home if you target your Samurai with them.
Sailor's Warning Thunder Battle, bow: Target your Personality. Ranged Attack with strength equal to his Chi. Destroy this Spell.
Eraki Before your Spell or Kiho action resolves, if Eraki is at the current battlefield, give him +1F/+1C.
You can combine, 2, or 3 of those Sailor's warnings from home, assuming they are on your super stacked shugenja, correct?
And if Eraki is the target... is it for 4+5+6 or is it all 6+6+6, assuming he hadn't received his trait bonus from other spells, yet, correct?
I hear Range 18+ is good, and unnecessary but your opponent may auto concede to your awesome power.
A player, 14 March 2014
You can combine, 2, or 3 of those Sailor's warnings from home, assuming they are on your super stacked shugenja, correct?
Correct.
And if Eraki is the target... is it for 4+5+6 or is it all 6+6+6, assuming he hadn't received his trait bonus from other spells, yet, correct?
It'd be 4+5+6, since the Interrupts would resolve sequentially and activate their effects fully before the next, so the first increase doesn't consider the other spells resolving later and giving more chi to Iraki
I hear Range 18+ is good, and unnecessary but your opponent may auto concede to your awesome power.
. Never anger a Vorlon.