Oracle of the Void #rules

April 2021

Messages from the Oracle of the Void #rules Discord channel, copied for Oracle of the Void. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings and the rulebooks may differ.

A player, 2 April 2021 00:34

Question about strongholds abilities: Kyuden wasuremono: Can I only bow one ninja/ samurai per turn? Or is this a more modern phrasing and all my ninja/ samurai have this ability?

saaam (not official), 2 April 2021 00:58

Single time per turn, since it doesn't say Repeatable.

A player, 2 April 2021 01:04

Thanks! One more, does it have to be unbowed?

saaam (not official), 2 April 2021 01:04

Yeah, since it doesn't say otherwise.

saaam (not official), 2 April 2021 01:05

I believe that's consistent with the rules of the time.

A player, 2 April 2021 01:05

Okay, so unless a stronghold says otherwise it has it be unbowed? Just in general I mean

saaam (not official), 2 April 2021 01:09

Yeah. It would say that it can be done while unbowed (old wording template), or use the Tireless keyword (new wording template).

A player, 2 April 2021 01:18

Awesome. Thanks!

Brook Cunningham (rules official), 2 April 2021 01:56 · in reply

Hi! Shiwan is right on both your questions, but for some added info:

Note the difference between Kyuden Wasuremono and The Towers of the Yogo. The latter gives an ability to each of your Personalities. Also, its giving of abilities is a Trait of the Stronghold, and the abilities are considered "on" the Personalities, not the Stronghold, so they have it and can use it whether the Stronghold is bowed or not. Hope that adds clarity rather than confusion.

A player, 2 April 2021 03:17

That was actually the point of reference I was using! I thought maybe they updated the wording. Yogo is still sooo solid

Answers on: Yogo
Brook Cunningham (rules official), 2 April 2021 03:19

Ha, yeah, no. Different sort of thing. Towers of the Yogo was printed both before and after Wasuremono, however the wording stayed the same, though I grant you it certainly wouldn't be beyond L5R's pale to mess with the wording between sets.

A player, 2 April 2021 03:30

Thanks for the clarification. Yes, I figured that was the case but they changed/errated so many things over the years I figured I'd check

Brook Cunningham (rules official), 2 April 2021 03:31

Happy to help. πŸ™‚

A player, 2 April 2021 03:48

It's unfortunate that's its not each personality though! It's hard to put it on par with Yogo πŸ˜‚

A player, 3 April 2021 23:15

Hey guys, Do weapons still add force if bowed? E.g. gohei's daisho?

A player, 3 April 2021 23:21

Yes

A player, 3 April 2021 23:21

They modify the personalities force directly

A player, 3 April 2021 23:21

basically anything with a + before the Number

A player, 4 April 2021 00:38

Awesome thanks

A player, 4 April 2021 05:13

I'd say probably more explicitly than basically.. there are a couple of old old followers that had pluses.... they would still contribute force bowed as well.

A player, 4 April 2021 15:31

For Rosuko sensei, Does her count toward a ring for "passive" abilities? ( forgive my magic lingo) So like prayer shrines produce an extra gold for each ring in play?

Answers on: Prayer Shrines
Brook Cunningham (rules official), 4 April 2021 16:08

No. Only for "actions" = things with Limited, Open, Battle, Reaction, Interrupt in front of them.

Brook Cunningham (rules official), 4 April 2021 16:09

And the term you were looking for was "traits".

A player, 4 April 2021 16:09

Ah nice! Appreciate it and the lingo update!

A player, 10 April 2021 05:25

So if a personality/follower has multiple range attacks (e.g. tsuruchi's legion), can it combine both?

Answers on: Tsuruchi's Legion
saaam (not official), 10 April 2021 05:34

Nope, not unless one is a Battle ability and the other is a Reaction, etc.

A player, 10 April 2021 05:47

That's what we thought too! Thanks!!

saaam (not official), 10 April 2021 05:48

There's a couple of cards that explicitly say you can combine RAs, but usually out of multiple separate cards in Units, and so on.

saaam (not official), 10 April 2021 05:48

Most others are sequential, like Blackened Sky.

A player, 10 April 2021 06:10

Awesome. Appreciate it

Brook Cunningham (rules official), 10 April 2021 13:17

@saaam a player I don't really understand Shiwan's answers here. The core answer to the initial question is correct, "No, you can't." But all the additional info and reasoning is not. Shiwan seems to be unaware that Combining Ranged Attacks is something you can do per the Rules and thinks it's a card effect of some kind. There was indeed a period of time when it was stricken from the Rules, and maybe that's the experience that's being spoken from, but in the earliest Rules, and in the latest (now including Melee and Fear), you can.

From the last CR: "Combining starts with an original action that creates a [Ranged, Melee, or Fear] attack effect from a card in a unit. As an Interrupt to that action, the player may use an ability from another card in the same unit that is appropriate to the phase and that creates another attack effect of the same kind... instead of creating a separate attack effect, each of those actions’ relevant attack effects adds its own strength (with any modifcations) to the strength of the original attack effect."

And the reason the core answer is correct is that Combining must explicitly, as seen above, be between DIFFERENT CARDS in the same unit. I hope this clarifies for both of you? Any further questions, please feel free.

A player, 10 April 2021 15:27

No, that's good! I thought it was the case that one couldn't combine two separate range attacks from the same card but wanted to clarify

Answers on: Oni Lair
A player, 10 April 2021 15:28

One more for you though: Do "blood tokens" have any effect on their own or are they used but some cards? (Oni lair creates blood tokens e.g.)

Brook Cunningham (rules official), 10 April 2021 15:30

No Rules behind Blood tokens, no; just card interactions.

Brook Cunningham (rules official), 10 April 2021 15:34

It was a mechanic that never got any traction or support outside of the Web of Lies expansion.

A player, 10 April 2021 15:42

Great, thank you! I figured since I couldn't find it any of the rulebooks but worth an ask

A player, 10 April 2021 16:01

so many one off Mechanics.. ahh Madness .. ah well

Brook Cunningham (rules official), 10 April 2021 16:10

Funny similarities between Blood and Madness tokens. The game also couldn't decide if they were good or bad things. Besides the Web of Lies Blood tokens that were only used for "paying" for effects, there were roughly as many that gave penalties as those that gave bonuses. And Madness tokens interacting with cards out of Coils were bad things to have, but for Bitter Lies Kensai in EP, TA, etc, they were GOOD to have ("paying" for effects again, ala Blood in WoL). πŸ˜›

A player, 10 April 2021 16:37

I immediately thought of the fire tokens for togashi mitsu myself. Would have been cooler had they made them functional like that πŸ€·β€β™‚οΈ

Answers on: Togashi Mitsu
saaam (not official), 10 April 2021 19:49

Yes, I was responding in the context of the Clan Wars/Jade Eras as far as the rules were concerned, because the other questions seemed themed around that time period of the game.

Brook Cunningham (rules official), 10 April 2021 19:51

@saaam But Combining by the Rules was a thing then too. It was removed in one of the more middle-ish eras, I forget exactly when, then brought back later.

A player, 12 April 2021 04:01

Can't to find s definition of maddening. Looking at kyuden kitsune exp

Answers on: Kyuden Kitsune
Brook Cunningham (rules official), 12 April 2021 04:02

It's flavor.

A player, 12 April 2021 04:02

Oh ok, so no actual effect?

Brook Cunningham (rules official), 12 April 2021 04:03

Nope. See also: Daigotsu Kanpeki Experienced, Battle ability.

Brook Cunningham (rules official), 12 April 2021 04:04

After the intial idea to add flavor like that to abilities and traits, I believe we wized up and in later sets italicized it to make it clearer it was flavor.

A player, 12 April 2021 04:09

Ah ok! I reread it and that makes sense Haha

A player, 12 April 2021 04:09

It definitely is cool flavor just difficult to discern that it wasn't a keyword ability I couldn't find

Brook Cunningham (rules official), 12 April 2021 04:12

When I get those Oracle editing powers back, I should Italicize Kyuden Kitsune's and Daigotsu Kanpeki's text. Somehow, I did it to Ninube Hajime, but didn't do those other two. My Emperor to Ivory conversions are... embarrassingly haphazard.

saaam (not official), 12 April 2021 05:33

There's also a bunch of cards which kick on Bold mode for all text after them.

Alex Jones (rules official), 12 April 2021 06:24

@Brook Cunningham We should have lobbied for a card that worked on people with rice pudding minds.

Brook Cunningham (rules official), 12 April 2021 12:53

@Alex Jones Haha; suuuure. Also, "Your forests are maddening" should have meant assigning to a battlefield at Kyuden Kitsune's provinces gives the attackers Madness tokens. ;P

A player, 12 April 2021 16:50

@Brook Cunningham Seems like there are a few instances of traits. Active traits, that have a rulebook effect associated with them. Passive Traits, that may or may not have other cards that reference them.

A player, 12 April 2021 16:50

Perhaps we could have separate fields for them. And maybe another field for cards that key off of traits.

kempy_nezumi (not official), 12 April 2021 16:51

keywords

kempy_nezumi (not official), 12 April 2021 16:51

and in last arc they bolded rulebook ones

A player, 12 April 2021 16:51

yes they did. but it seems like we could go one step further and split them in the DB itself.

A player, 12 April 2021 16:52

(which honestly should have been done for Ivory.. but I wasn't part of the design convo)

A player, 12 April 2021 16:52

I can pretty much automate the split, actually... shouldn't be a ton of work.

Brook Cunningham (rules official), 12 April 2021 16:55

I mean, you could, but wouldn't it just be enough to make sure the active ones are consistently bolded, per Ivory formatting?

Brook Cunningham (rules official), 12 April 2021 16:56

Also, maybe once you host Rules documents too, have the bold ones linked to their Rules. I think you were planning something like that, or a hover text, for while.

Brook Cunningham (rules official), 12 April 2021 17:12

Oh, AND Ivory formatting also "separated" them all already as well. Non-bold keywords were first, in alphabetical order, followed by Bold keywords, in alphabetical order (see, like, Air Dragon Exp 3 and Akodo Kano Exp 2 for good examples near the top of the list). So again, if we can just make sure all the others are consistently formatted this way, that should be good.

Brook Cunningham (rules official), 12 April 2021 17:13

P.S. We should probably call it "20F" formatting, since they changed "Shugenja" from a Bold to a Non-bold at that point, though the rest remain unchanged until Onyx, which was going to move "Soul of" into the title bar.

saaam (not official), 12 April 2021 17:31

Hey, speaking of rules, anybody know the reasoning behind allowing Shugenja and Courtiers to seppuku?

Brook Cunningham (rules official), 12 April 2021 17:32

Setting-wise, they are also technically "samurai"; see RPG. I assume that's a big part of it; the change was before my time.

A player, 12 April 2021 18:39

pretty sure it was to match the setting rules that the RPG made (they are technically samurai, just not bushi)

A player, 12 April 2021 18:40

separating with separate fields makes automating the rulebook links, etc.. a lot easier to program than keying from their bolding/not.

Brook Cunningham (rules official), 12 April 2021 18:41

Well, whatever works best and is easiest. I just worry about adding too many lines and fields, so it might start to look unwieldy.

A player, 12 April 2021 18:42

i can display it all as one field.... auto-bolding the one πŸ™‚

Brook Cunningham (rules official), 12 April 2021 18:44

Cool. The thumb displays went wonky a bit, though, when the bolding was implemented. Like, Akodo Kano Exp's bold keywords are on the left instead of right in the text spoiler. Maybe this will help that even. πŸ™‚

A player, 12 April 2021 18:45

yeah.

A player, 12 April 2021 18:45

bolding it manually did throw some wrinkles in

saaam (not official), 12 April 2021 22:25

Does the Oracle have a copy of the "as printed" text anywhere?

Brook Cunningham (rules official), 12 April 2021 22:25

Just on the pictures. πŸ˜›

A player, 12 April 2021 22:26

goto the original printing of the card and that should be the "as printed" version

Brook Cunningham (rules official), 12 April 2021 22:27

No, not in the text field.

Brook Cunningham (rules official), 12 April 2021 22:28

Or did you mean the same as I meant, that you can see the original text by the picture of the card itself?

A player, 12 April 2021 22:32

The "as printed" text fields do exist in the oracle, and are displayed when you go to the printing of the card... but only when they are filled out, which is not by any means complete.

Brook Cunningham (rules official), 12 April 2021 22:33

Oh? I guess I picked the wrong one to test what Sorn said. πŸ˜›

A player, 12 April 2021 22:33

Basically, neither I nor bryan ever wanted to task @Brook Cunningham to do the gruelling job of going through all those.

Brook Cunningham (rules official), 12 April 2021 22:34

Maybe after I finish all the Ivory conversions, if I'm still alive at that point.

Brook Cunningham (rules official), 12 April 2021 22:34

πŸ˜›

A player, 12 April 2021 22:34

One thing I am trying to do on the editing thing is to let normal people submit that sort of stuff for review, so a blessed person can just double-check and click ok. then the burden won't be so much on one person

Brook Cunningham (rules official), 12 April 2021 22:35

That would really help for simple typos and the like!

A player, 12 April 2021 22:36

that's the idea

A player, 12 April 2021 22:37

and we can get a track record of submissions.. if we have someone who shows themselves to be highly accurate, they could potentially be blessed to help moderate

A player, 12 April 2021 22:40

Wikipedia style πŸ™‚

Brook Cunningham (rules official), 12 April 2021 22:49

Also, forgive me, but are you sure that Printed Text field isn't hidden? a player Can either of you steer me to a card that HAS it, because I look at a lot of old cards, and I don't remember ever seeing it (except maybe in editing view, back when I could).

saaam (not official), 12 April 2021 23:00

Hrm. Is the SnM database generated by a dump or export from the Oracle? Or was that some kind of a manual effort to XMLize it?

A player, 12 April 2021 23:03

Not currently

A player, 12 April 2021 23:03

It has some divergence.

saaam (not official), 12 April 2021 23:05

I realized that I've been making manual customizations to mine for years. It's annoying.

A player, 12 April 2021 23:05

It's on my to-do list.

saaam (not official), 12 April 2021 23:07

I imagine that TODO list is enormous.

saaam (not official), 12 April 2021 23:07

Sadly at the moment I lack both both and time to help out, which is quite frustrating, as I wish I had either, for a variety of reasons.

A player, 12 April 2021 23:10

Oh sorry.. No i was referring to the Image.. I missed there was a question on itl

saaam (not official), 12 April 2021 23:11

Yeah. It'd be cool to have different fields, one with the "as printed" text, and then the "MRP or new wording format" wording. Maybe an Advanced Toggle.

A player, 12 April 2021 23:13

Off topic but another question for you guys: What set/block eliminated shadowlands completely?

A player, 12 April 2021 23:13

I mean, went to spider only

Brook Cunningham (rules official), 12 April 2021 23:13

Samurai Edition

A player, 12 April 2021 23:17

Ok and one more for you: When playing older blocks to you guys tend to go with old rules or new errata? Gold edition really had way too much errata imo

Brook Cunningham (rules official), 12 April 2021 23:18

Old Rules and New Errata are not exactly opposites of one another. :/ Could you be more specific?

A player, 12 April 2021 23:19

Well I mean one example was gold edition errated several strongholds, eg. Towers of yogo

saaam (not official), 12 April 2021 23:19

Generally, by the end of an arc, the rulings and MRP wordings were consistent for that arc.

saaam (not official), 12 April 2021 23:20

So Clan Wars, then Jade, then Gold. After it started to drift a bit where things were being not just MPRed, but game mechanics were starting to change, so even if a card was a reprint, I think of it like an arc-specific reprint, and not an MRP forever and ever.

A player, 12 April 2021 23:20

But then I saw they reprinted path of wisdom and made it 3 focus (which is obviously better).

saaam (not official), 12 April 2021 23:21

Same with For the Empire, and a bunch of others. I play them per arc.

saaam (not official), 12 April 2021 23:21

So in Gold, you play it as 3FV.

saaam (not official), 12 April 2021 23:21

In Clan Wars/Extended Jade, play it as 4FV.

Brook Cunningham (rules official), 12 April 2021 23:23

Whereas I hold a different opinion. IMO, it's not always so easy to tell what was what when, so I'd just say go with the MRPs and most-recent Rules + Legacy, but limit your card pool by arc. This works for most things, except Ivory/20F Conqueror Rules are pretty bad if applied to Emeperor Arc.

saaam (not official), 12 April 2021 23:23

Thing is, other cards were designed or also changed to match those changes, so it's like an ecosystem.

saaam (not official), 12 April 2021 23:23

Sure, that's reasonably too. Keep IvE/20F out.

saaam (not official), 12 April 2021 23:23

It just broke everything before it, really.

A player, 12 April 2021 23:24

One of the issues I guess I'm having is that is that in gold for example: They powdered down several strongholds but at the same time the environment didn't even have really cry or counterattack. So im having a discussion with someone in my playgroup that it's not entirely relevant since some errata existed in a significantly powered down environment that we're not keeping too Haha

A player, 12 April 2021 23:24

Hope that makes sense! Haha

saaam (not official), 12 April 2021 23:24

I've been using the Oracle to search specific sets, so that I don't get the mish-mash of MRPs. I want to see cards as they were printed in their respective sets, and maybe check the "next two sets' MRPs" versions.

saaam (not official), 12 April 2021 23:25

Right. The addition and removal of key cards really, really changes the environment. Rally/Counterattack are fantastic examples.

Brook Cunningham (rules official), 12 April 2021 23:26

Well, Yogo Towers got reverted, and Eternal Halls of the Shiba got nerfed before Jade arc ended. Its wasn't a GE change.

saaam (not official), 12 April 2021 23:26

Right.

saaam (not official), 12 April 2021 23:27

They were self-contained, if you will.

A player, 12 April 2021 23:27

Haha, but the fact that it got reverted is an example of what im saying

Brook Cunningham (rules official), 12 April 2021 23:28

I'm just saying, it's easier to use full MRPs, unless you're REALLY hard core about playing IN the then-existent environment. And what RULES to play with are practically a separate discussion.

saaam (not official), 12 April 2021 23:28

That, too.

saaam (not official), 12 April 2021 23:28

It's frustrating, because there's no overwhelmingly good way of handling it as-is.

A player, 12 April 2021 23:29

I guess so, but I mean by that logic we couldn't play naga, water monk or shadowlands because they aren't even part of the environment

saaam (not official), 12 April 2021 23:29

I'd love to have a couple mil to spare to pick up the license, and pay a few people to go through and clean up the sets and arcs, and re-print them in some capacity, as a nice consistent "reskinning" of the original game.

saaam (not official), 12 April 2021 23:29

Cut out the cruft and useless things, and batch the arcs kinda thing.

Brook Cunningham (rules official), 12 April 2021 23:29

I don't know what you mean by what you said last.

saaam (not official), 12 April 2021 23:30

There's plenty of good gameplay and story there.

Brook Cunningham (rules official), 12 April 2021 23:30

Did you miss my edit for clarity? I meant "THEN-exisitent" environment, not currently existent.

Brook Cunningham (rules official), 12 April 2021 23:31

Because there's no such thing as currently. πŸ˜›

A player, 12 April 2021 23:32

Well we're playing in our own system currently: Nothing with new borders allowed. So basically through samurai. But it doesn't make sense to apply all the rules from samurai to everything. Meaning like water monk isn't viable or nearly as nostalgic with the new rings for example, naga wouldn't even exist nor shadowlands

Brook Cunningham (rules official), 12 April 2021 23:32

There is a Legacy supplement to the most recent Rules to cover things like removed Factions.

Brook Cunningham (rules official), 12 April 2021 23:33

Again, the Rules you use is pretty much a separate discussion from the cards you use, MRPs or not.

saaam (not official), 12 April 2021 23:34

Yeah, that's a good point.

saaam (not official), 12 April 2021 23:34

Just looking at the Rings is huge, because the "supporting cards" are vastly different.

A player, 12 April 2021 23:35

Hrmm.. ok I can go look for that. I just mean the MRPs were printed in a specific environment and therefore not necessarily applicable to all bllock. Like kaede sensei + ring of void is a delightful combo and watermonks are pretty much not viable with new rings.

saaam (not official), 12 April 2021 23:36

Right. You have to restrict some of the cards to that block.

saaam (not official), 12 April 2021 23:36

Or some of the game is non-functional.

saaam (not official), 12 April 2021 23:36

Or, well, viable.

A player, 12 April 2021 23:36

I'll keep checking other people's legacy stuff for more information but it's a kind of a pain and I dont like having to Oracle all my old cards Haha

Brook Cunningham (rules official), 12 April 2021 23:37

However, there's also the arguement that tracking when and which wording exists in which block is a pain and using the MRP is just easier. The Rings are the exception to that, in that their versions easy to find and very integral.

A player, 12 April 2021 23:37

That and I have super stylish imperial rings Haha

saaam (not official), 12 April 2021 23:37

You can always opt for "Cards are played as printed, no exceptions.", and enjoy the ensuing chaos. πŸ˜„

A player, 12 April 2021 23:38

Couple mil.... If I ever win like a 300 mill jackpot, I'm there too

A player, 12 April 2021 23:38

we play as printed locally. honestly for friendly games it's easier

Brook Cunningham (rules official), 12 April 2021 23:38

@saaam Then you get the guy with the Naga Warlord with the misprinted Chi lording it over people.

A player, 12 April 2021 23:38

Let me in that mix! At the very least my writing background will be good flavor texts

saaam (not official), 12 April 2021 23:39

It's a pet project I considered before, when I had some time - go through each set starting with Imperial, filter out "flavour" cards, multiplayer cards, and so on, reduce them to a much smaller volume of actually useful cards, modernize the wording, and there you go.

A player, 12 April 2021 23:40

Hrmm.. as printed would be a good idea actually.

Brook Cunningham (rules official), 12 April 2021 23:40

Oracle has got the modernized wording already covered, for the most part. πŸ˜‰

A player, 12 April 2021 23:40

Might require some changes as needed and could always just restrict certain cards

A player, 12 April 2021 23:41

Thanks guys

Brook Cunningham (rules official), 12 April 2021 23:41

Again, though, "as printed" allows for mistakes and ignoring in-arc errata, like Seppun Nakao and Eternal Halls of the Shiba. I'm not a fan.

saaam (not official), 12 April 2021 23:41

You can keep a list of "Banned and MRPed Cards So That We Don't Murder Each Otherℒ️".

A player, 12 April 2021 23:41

Honestly it's all for fun right now Do whatever's the funnest for your group

A player, 12 April 2021 23:42

True, I already played Shiba with the change in place.

Answers on: Shiba
saaam (not official), 12 April 2021 23:42

I speak from experience on this one doing it with the old old Rage CCG (pre-AEG Across Las Vegas).

Brook Cunningham (rules official), 12 April 2021 23:42

Kiyoteru speaks truth. I'm an advocate for broad consistency, but in one's own micorcosm, you can do whatever you all find the most fun.

saaam (not official), 12 April 2021 23:42

The game also had "MRPs" and the like, but for fun, we played the cards as printed. Sometimes it was quirky, sometimes it was weird, often it was broken, but everyone had a similar amount of broken.

saaam (not official), 12 April 2021 23:43

And if you broaden the card pool enough, you can usually find enough straight up meta to be okay, if someone decides to go overboard. The Sun in Shadow doesn't care about The Wind's Truth's original printing or MRP. Same for Finding the Harmony. Etc.

A player, 12 April 2021 23:47

What I would probably do is play as printed unless someone's playing something that's a real problem and the group can vote it out

saaam (not official), 12 April 2021 23:47

Yeah.

saaam (not official), 12 April 2021 23:47

That works.

saaam (not official), 12 April 2021 23:47

You always end up with some kind of a ban or restricted list, because with enough card variety, some infinite combo will emerge.

A player, 12 April 2021 23:47

In Jade era I ran a series of tournaments that were pretty popular. Basically when someone won everyone else got to vote for one card that person played with that was disallowed for the rest of the league

saaam (not official), 12 April 2021 23:48

That's a pretty good way of handling it. Non-Stronghold or Ring, I would hope.

saaam (not official), 12 April 2021 23:48

First pick: Ring of the Void. BAM!

A player, 12 April 2021 23:48

Yes not a stronghold ring. I would also recommend playing the rings of the Arc you're in

saaam (not official), 12 April 2021 23:48

Second pick: Jade Works.

saaam (not official), 12 April 2021 23:48

Third Pick: Superior Tactics.

saaam (not official), 12 April 2021 23:49

πŸ˜„

A player, 12 April 2021 23:49

Haha

A player, 12 April 2021 23:49

Those cards tend to hit everyone equally so it wouldn't be a good choice I would think

saaam (not official), 12 April 2021 23:49

Seriously, though it would make for a fun environment if you removed some "3x in every deck" cards.

A player, 12 April 2021 23:49

It would change the environment though

saaam (not official), 12 April 2021 23:49

You'd get so much more variety in decks. I found that doing smaller tourneys, without "power players" who had 3x every chase rare.

A player, 12 April 2021 23:49

I think the first pick when I was running it was shinsei shrine

saaam (not official), 12 April 2021 23:50

"Avoid Fate". Womp womp.

Brook Cunningham (rules official), 12 April 2021 23:50

Again, back when every Event resolution was per game, not per player. πŸ™‚

Brook Cunningham (rules official), 12 April 2021 23:51

I forget when that changed. :/

A player, 12 April 2021 23:51

Also it had to be something in the winner's deck. It very much forced the good players to keep changing while the less experienced players who maybe didn't have as many cards could feel like they were catching up

A player, 12 April 2021 23:53

Yeah, we've already got a list started of cards we're not allowing. Glad to hear y'all's opinions though!

saaam (not official), 12 April 2021 23:55

Yeah, the Unique-per-player thing was annoying.

saaam (not official), 12 April 2021 23:55

I get that it's trying to make the game more fair.

saaam (not official), 12 April 2021 23:56

But part of the early game was the sheer randomness of it all.

Brook Cunningham (rules official), 12 April 2021 23:57

Separate but similar issue to the Event resolution thing. Did those both change at the same time? Can't recall.

saaam (not official), 12 April 2021 23:57

Nope.

saaam (not official), 12 April 2021 23:57

The Uniqueness thing was pretty early in the game, maybe around Samurai? Lotus? Gold?

A player, 12 April 2021 23:57

Unique per player instead of completely unique is one thing I would probably keep because the race to the rares was something that was much of the time frustrating in the beginning

saaam (not official), 12 April 2021 23:58

The whole "Events are now non-Unique and enter play via their text" thing was... later.

A player, 12 April 2021 23:58

The unique change might have been as early as gold

saaam (not official), 12 April 2021 23:58

See, I'd split it thematically.

Brook Cunningham (rules official), 12 April 2021 23:59

@saaam I wasn't talking about the "Event-abilities" thing, I mean, didn't it used to be that each Event would only resolve once per game, regardless of player? Like if my Inheritance popped before yours, you didn't get yours. That was an early change too, I think.

A player, 12 April 2021 23:59

Whatever is most fun: it would be more fun to me to have a game that runs to completion instead of ends when someone gets to the best unique first

saaam (not official), 12 April 2021 23:59

Some things should be Unique-per-player, because, thematically, they make sense. Like Inheritance, Imperial Gift, whatever. Whereas others don't make sense, like both players having the same Unique region in play at the same time. Or the same Unique Clan Champion.

saaam (not official), 12 April 2021 23:59

Yeah, that was an early change.

Brook Cunningham (rules official), 13 April 2021 00:00

Possibly also as early as Gold. I think I remember Welcome Home being a certainty, rather than a risk.

saaam (not official), 13 April 2021 00:01

Yeah, I think that's when that happened. And removing Breach, and a bunch of other contentious cards.

saaam (not official), 13 April 2021 00:02

I dunno, in some ways, it feels like L5R should have had two editions/versions/whatever: a "casual" rule set for fun play, local tournaments, and so on, and then a "Kotei" rule set.

Brook Cunningham (rules official), 13 April 2021 00:03

It did. It was called "Multiplayer" and "1 v 1". πŸ˜‰

saaam (not official), 13 April 2021 00:13

Hah.

saaam (not official), 13 April 2021 00:17

So unrelated but "big" question for the group: thoughts on how L5R would have worked/played if it had the "discard" pile that got reshuffled when your deck ran out, and the "destroyed" pile for things not coming back once played? So, for example, the Iaijutsu Challenge is played and goes to the destroyed pile, while the focused cards would go into the discarded pile, and so on.

saaam (not official), 13 April 2021 00:19

Obviously some card mechanics and design would need updating to make sense, etc., etc.

Brook Cunningham (rules official), 13 April 2021 00:20

Game speed usually didn't take you through your whole deck if played well. :/

saaam (not official), 13 April 2021 00:23

Yeah, which is what makes me think it's conceptually a relatively easy thing to "implement". It's in the control matchups where you'd want that, to keep things moving, and reduce some of the lock possibilities.

Brook Cunningham (rules official), 13 April 2021 00:25

I mean, all I see it really doing is killing a deck built around Abandoning the Fortunes, and there aren't that many of those, are there?

saaam (not official), 13 April 2021 00:25

Well, I think it would have some subtle changes in strategy, knowing that a pile of what you discard wouldn't matter as much. E.g. Chasing stuff in your Provinces, or Focusing your hand in duels.

saaam (not official), 13 April 2021 00:25

I'm curious what I'm not accounting for.

Brook Cunningham (rules official), 13 April 2021 00:28

I think aggressive Dynasty discard and hand optimization are the proper strategies in the normal game; I wouldn't think making what you lose accessible again very late game would alter those choices to a perceptible degree.

A player, 13 April 2021 01:21

Uniques were still one per game in Gold. It may have changed in Diamond. I remember racing for the EXP Ki-Rin's Shrine at the Jersey Kotei in '02.

A player, 13 April 2021 01:23

Had to fight Crane players for Reju, too.

saaam (not official), 13 April 2021 03:30

Yup, you're right.

saaam (not official), 13 April 2021 03:31

I loved playing Crane in GE, not just because of the Campsite/Come One at a Time BS, but also Reju Exp2 + Armor of Shadows Exp + For the Empire.

saaam (not official), 13 April 2021 03:31

But Lippens really ruined Crane players for me.

saaam (not official), 13 April 2021 03:33

The Toronto crew was really clique-ish.

A player, 17 April 2021 03:06

So shinjo technique : I'm reading it multiple times and it seems like it can't redirect a lot actions, e.g., duels, blocked supply lines, etc. Am I applying rules correctly?

A player, 17 April 2021 03:06

Because it says "legal target"

Brook Cunningham (rules official), 17 April 2021 03:45

You're correct; it has a pretty narrow scope.

A player, 17 April 2021 03:46

Thanks, a few words off from being good Haha

saaam (not official), 17 April 2021 04:57

It helps with a few things, but not much. Refugees is probably the biggest one.

A player, 17 April 2021 05:02

Yeah and the favor potentially but pretty limited. Makes sense since it was unicorn specific at the time. I was checking out techniques for ikoma sensei but it's pretty sparse

saaam (not official), 17 April 2021 07:28

Indeed it is. Takuan Technique is pretty decent, IIRC.

A player, 17 April 2021 07:34

Tsuruchi and shosoro tech's were both on the list but not quite enough to warrant the sensei over others... would have been if shinjo tech was better

saaam (not official), 17 April 2021 07:36

Yeah. If it didn't have to be a legal target (thereby cancelling the original action), it would have been way, way more useful. Probably a little broken, really.

A player, 17 April 2021 07:41

Agreed, not really a good balance point there. Either too good or not good lol

saaam (not official), 17 April 2021 07:43

#EarlyL5R

Brook Cunningham (rules official), 17 April 2021 12:57

Was this Technique deck out of a Scorpion or Ninja Stronghold? Because Shosuro Technique doesn't work with Ikoma Sensei. Shosuro Technique's is reduced it the peformer is Scorpion or Ninja, not the player, and Ikoma Sensei only makes YOU "look" like the right player, not the Personality itself (so the Sensei also doesn't work with some other Techniques like Daidoji or Deathseeker for the same reason).

A player, 17 April 2021 15:31

Oh ok, well that's unfortunate because it makes it even more useless than I thought lol!

A player, 21 April 2021 20:59

Question: Is lobbying for the favor itself considered Political action? Outmaneuvered by force can cancel a lobby?

kempy_nezumi (not official), 21 April 2021 22:05

yes, it's political player ability

[attachment: unknown.png]
kempy_nezumi (not official), 21 April 2021 22:06
[attachment: printing_5832_5_details.png]
kempy_nezumi (not official), 21 April 2021 22:07

and yes, you can cancel it with outmaneuvered by force

A player, 21 April 2021 22:08

Thank you!

A player, 22 April 2021 02:51
[attachment: Screenshot_20210421-195119_Chrome.jpg]
A player, 22 April 2021 02:52

So im noticing since kihos that only list monk and enlightened? Shujenja can't cast then?

Brook Cunningham (rules official), 22 April 2021 04:43

Correct.

A player, 22 April 2021 04:49

Interesting, ok thanks

Brook Cunningham (rules official), 22 April 2021 10:48

Monk-only Kiho weren't just an Age of Enlightenment/Lotus thing, though. The first was One with the Elements in Time of the Void, along with others like Karmic Link in Jade era, Palm Strike from Gold, and Drunken Mantis and Fall Before the Master from Diamond. There's also Kiho which ONLY Shugenja can use, like Depths of Jigoku from mid-Diamond, a number of Maho Kiho going all the way back to Honor Bound, and Ancient Knowledge from Spirit Wars which only Spirit Shugenja can perform.

A player, 22 April 2021 14:11

Oh ok, I guess I hadn't noticed them with the exception of dharma technique which I thought was because it was a technique (and each clan had one)

A player, 22 April 2021 16:18

So if a personality says no items can they attach spells? Not sure if spells are considered separate from items

Brook Cunningham (rules official), 22 April 2021 16:18

They are two different card types.

A player, 22 April 2021 16:19

Thank you sir! But attachments are everything? Items/ followers/spells?

Alex Jones (rules official), 22 April 2021 16:19

And Ancestors

Brook Cunningham (rules official), 22 April 2021 16:20

Yep. An attachment is any card that attaches to a Personality.

A player, 22 April 2021 16:20

Ah ok, and personalities still have to bow to attach ancestors? And only 1? (Unless otherwise stated)

Brook Cunningham (rules official), 22 April 2021 16:21

Yes, they still have to bow definitely. I'd have to look up the Legacy Rules to make sure about the limit, but that sounds right.

Alex Jones (rules official), 22 April 2021 16:21

Nah, you can have any number of Ancestors

Alex Jones (rules official), 22 April 2021 16:22

cf Kitsu Sanako

Alex Jones (rules official), 22 April 2021 16:22

Fun with a Night Medallion

A player, 22 April 2021 16:23

Ah ok! Thanks guys!

Brook Cunningham (rules official), 22 April 2021 16:24

Ha. Leave it to the Lion to remember things about Ancestors. πŸ˜› Yeah, no limit.

Alex Jones (rules official), 22 April 2021 16:25

The first tournament I won was with The Noble Halls of the Akodo

A player, 22 April 2021 16:28

Haha wow that stronghold is very styling!

A player, 22 April 2021 16:29

Do ancestors only attach during limited?

Alex Jones (rules official), 22 April 2021 16:29

You can attach one as a Reaction to bringing a Personality into play.

Brook Cunningham (rules official), 22 April 2021 16:29

They also attach whenever any other attachments attach, depending on the Rules set you're using.

saaam (not official), 22 April 2021 16:29

See Shiryo no Ikoma for Fun Abilityℒ️ when entering play.

Brook Cunningham (rules official), 22 April 2021 16:30

Equipping was Limited most of the game, but they made it Open in Ivory/20F.

Alex Jones (rules official), 22 April 2021 16:31

Wasn't there an Item that copied another Item?

Alex Jones (rules official), 22 April 2021 16:31

(Ie so you could have 2x Night Medallion)

Brook Cunningham (rules official), 22 April 2021 16:31

Dragon Pearl.

Brook Cunningham (rules official), 22 April 2021 16:32

Ancestors represent the spirits of long-gone personalities returned from the grave to assist your Clan. An Ancestor card is an attachment with the following stats: Force Modifier; Chi Modifier; Honor Requirement, which follows the same rules as Follower HR, should you be using that Optional Rule; Gold Cost; Focus Value. All players have the ability, β€œRepeatable Reaction: After one of your Personalities enters play, Equip a target Ancestor from your hand to him.” - An Ancestor that has a Clan Alignment will only attach to a Personality with that same Clan Alignment, and if its Personality ever loses that Clan Alignment keyword, destroy it. - Ancestors have the requirement to enter play, "Bow the Personality to whom this card is attaching to attach it." - Ancestors will not be transferred. - Like Personalities and Followers, Ancestors perform the actions on them, and may be chosen as the performers of other actions.

Brook Cunningham (rules official), 22 April 2021 16:32

All the Ancestor Rules. ^

Alex Jones (rules official), 22 April 2021 16:33

That's missing some.

Alex Jones (rules official), 22 April 2021 16:33

They're only destroyed if the Personality is destroyed.

Brook Cunningham (rules official), 22 April 2021 16:34

You're saying that they had immunity to attachment destruction? :/

A player, 22 April 2021 16:34

Very cool. One more: How does one transfer an item/ follower/ spell?

Alex Jones (rules official), 22 April 2021 16:34

Ie if you destroy a unit but an effect prevents the Personality's destruction, any Ancestors are not destroyed.

Alex Jones (rules official), 22 April 2021 16:35

At least, that was the rule pre-Gold. It may have been scrapped.

Brook Cunningham (rules official), 22 April 2021 16:35

I'll have to look up the Diamond Rules on them for last-current.

Alex Jones (rules official), 22 April 2021 16:35

There was also a rule that they were immune to targeting.

Brook Cunningham (rules official), 22 April 2021 16:35

I'm pretty sure I just transcribed those from the last-current.

Brook Cunningham (rules official), 22 April 2021 16:36

But I'll double check.

Alex Jones (rules official), 22 April 2021 16:36

Ie, they could only be chosen as a target if the ability explicitly mentions Ancestors.

Brook Cunningham (rules official), 22 April 2021 16:37 · in reply

Off and on, from Edition to Edition, there was a player ability to swap attachments around, with various restrictions or requirements. In the last Edition, they just got rid of it entirely.

A player, 22 April 2021 16:42

Ok, so just can swap freely during limited? No bowing or anything?

Brook Cunningham (rules official), 22 April 2021 16:42

@Alex Jones Dang, you were correct. Per Diamond, Ancestors can't be destroyed unless the Personality is also being destroyed. No targeting restrictions, though. makes a note to add to Legacy Rules when Don starts hosting them

Brook Cunningham (rules official), 22 April 2021 16:43 · in reply

Well, no. They got rid of the ABILITY entirely, not just the restrictions.

saaam (not official), 22 April 2021 16:43

Usually, you'd have to bow both source and target Personality. It was pretty onerous, and was better done via card effects.

Brook Cunningham (rules official), 22 April 2021 16:43

As of Ivory/20F, you can't do it at all without card effects.

Brook Cunningham (rules official), 22 April 2021 16:44

@saaam I believe there was also an iteration where you just had to bow the attachment, but you could only do 1 a turn, or something like that.

Brook Cunningham (rules official), 22 April 2021 16:45

Another thing to perhaps add to the Legacy Rules when Don starts hosting them, are all the generational iterations of that "Share" ability as Optional Rules.

A player, 22 April 2021 16:53

Awesome! Thanks guys!

kempy_nezumi (not official), 22 April 2021 16:55 · in reply

wasnt transfer as rulebook player ability removed in celestial?

Brook Cunningham (rules official), 22 April 2021 16:55

Was it one of the Editions before Ivory? Hrm. Yeah, could be.

Brook Cunningham (rules official), 22 April 2021 16:56

Or are you saying it was gone in Celestial, back in Emperor, then gone again in Ivory? That's why I said "off and on".

kempy_nezumi (not official), 22 April 2021 16:57

afaik theres no player's "transfer" ability in emperor. it was last time in samurai ruleset.

Brook Cunningham (rules official), 22 April 2021 16:58

Hrm. That long without, huh? Well, possibly. I tried to be somewhat vague so as not to be easily called out as inaccurate. πŸ˜›

A player, 22 April 2021 17:01

Haha, well I'll assume it's boy a thing without an ability now guys! Thanks!

A player, 25 April 2021 00:17
[attachment: Screenshot_20210424-171729_Chrome.jpg]
A player, 25 April 2021 00:18

Question: if we're paying multiplayer and he's not attacking me. Can he steal my attachment s from my personalities in my home

Brook Cunningham (rules official), 25 April 2021 00:21

No. The Rule of Location says that if a Battle ability is on a card in a unit, the unit has to be at the current battlefield to be used.

A player, 25 April 2021 00:24

Thanks!

A player, 25 April 2021 00:27

Hrmmm.. so my friends are wondering about this specific card, cause it says "another player." So it seems like he could target my personalities. But they don't have the opportunity to defend

Brook Cunningham (rules official), 25 April 2021 00:29

I'm not sure what you're asking now? :/

A player, 25 April 2021 00:30

Sooo we're playing 3 player: He's attacking in a raid with that personality against the third player. I cannot defend (or oppose him). Can his ability steal my personalities attachments?

Brook Cunningham (rules official), 25 April 2021 00:31

Ah, yes, he can. They didn't really design cards for multiplayer balance or interactions at that time of the game's life.

A player, 25 April 2021 00:32

Ah ok thanks

A player, 25 April 2021 00:32

Seems broken though Haha

Brook Cunningham (rules official), 25 April 2021 00:35

Well, he can only do it once per battle. :/ The other player is sort of consciously abetting the combo by not inviting you to ally to, too.

A player, 25 April 2021 00:37

Haha true, we're ruthless

A player, 25 April 2021 03:57

Is kachikos kiss considered "in play" for purposes of shrine of the sun

Answers on: Shrine of the Sun
A player, 25 April 2021 03:57

?

Brook Cunningham (rules official), 25 April 2021 03:59

No. "In play" means it literally put itself into play.

A player, 25 April 2021 04:00

Gotcha, that's what I thought but it was worth clarifying! Thanks!

Brook Cunningham (rules official), 25 April 2021 04:04

For Events like Commanding Favor (or like 90% of the Ivory ones, but as a contemporary example).

A player, 25 April 2021 04:05

Yes, gotcha

A player, 26 April 2021 17:29

Couple rules questions for you guys please :) 1) for enough talk: does that only with when someone lobbies or uses an action that specially says political?

A player, 26 April 2021 17:30

2) are only personalities with "unaligned" keyword considered unaligned? Or any personality without clan affiliation?

A player, 26 April 2021 17:30

E.g.., lots of shadowlands guys

Brook Cunningham (rules official), 26 April 2021 17:31

1. Every action in the Oracle should be proper labled "Political" if it is, and only those, yeah.

Brook Cunningham (rules official), 26 April 2021 17:32

2. Any Personality without a Faction alignment is Unaligned.

A player, 26 April 2021 17:33

Ironically there are a lot of unaligned personalities with factions

A player, 26 April 2021 17:34

Ah, ok so most shadowlands would be considered unaligned... One more

Brook Cunningham (rules official), 26 April 2021 17:34

That inconsitency was eventually removed, but yeah, a bunch in Clan War/Jade era.

A player, 26 April 2021 17:34

Are all undead considered human unless otherwise noted?

Brook Cunningham (rules official), 26 April 2021 17:34 · in reply

Yep.

A player, 26 April 2021 17:47

Ok thanks!

saaam (not official), 26 April 2021 17:47

So does the game keep "history" of various factions that existed at one point in time, or does that "expire" when the arcs rotated? For example, Ninja Shapeshifter. Is it Unaligned in anything but Jade?

Brook Cunningham (rules official), 26 April 2021 17:48

Depends on what Rules you're playing by. If you're doing arc-simulation, then Ninja isn't a Faction outside of Jade, but if you're playing a more "Open" set, and using the Legacy Rules along with the last Comprehensive, then everything that ever was a Faction is considered one.

Brook Cunningham (rules official), 26 April 2021 17:51

exception: Hare and Imperial are only Factions when someone is using their Strongholds.

A player, 26 April 2021 17:52

Ah ok noted! What about the other tiny clans without strongholds. Like wasp let's say

Brook Cunningham (rules official), 26 April 2021 17:53

A Clan/Faction alignment is only one of the ones that got Strongholds. Anything else that seems like one technically isn't, so they'd be Unaligned.

A player, 26 April 2021 17:56

Awesome. Thanks again for answering all my quirky questions. My friends making an undead shadowlands deck and had questions!

Brook Cunningham (rules official), 26 April 2021 17:56

Sepulcher of Bone? I really like that box.

A player, 26 April 2021 18:00

Yeah! Really styling and using "wrath of the people" event... which is extra stinky in there

saaam (not official), 26 April 2021 18:03

Sadly, back in Strict Jade, there weren't that many Undead Personalities.

saaam (not official), 26 April 2021 18:03

Lots of Followers.

Brook Cunningham (rules official), 26 April 2021 18:04

Yeah. Basic Moto Tsume, technically and stupidly not Undead.

saaam (not official), 26 April 2021 18:06

But can be made to commit Remorseful Seppuku!

saaam (not official), 26 April 2021 18:06

So there's that. He'll Marry a Barbarian, too.

A player, 26 April 2021 18:07

Oh didn't realize tsume not undead Haha!

Brook Cunningham (rules official), 26 April 2021 18:08

Easy to overlook; that's why I mentioned.

saaam (not official), 26 April 2021 18:08

Only the Exp2/Exp3 versions are Undead, and only the Exp2 is in the Jade arc.

saaam (not official), 26 April 2021 18:08

Β―\_(ツ)_/Β―

Brook Cunningham (rules official), 26 April 2021 18:09

Also, there's a Gold/Diamond-arc Event that auto-destroys the Sepulcher of Bone. "No Mercy". Look it up and laugh.

saaam (not official), 26 April 2021 18:13

Youch. Iris Festival 2: Di Harder!

Brook Cunningham (rules official), 26 April 2021 18:13

Only works on the Sepulcher, though. The other SLH boxes don't ever lose Honor.

saaam (not official), 26 April 2021 18:14

Right. But it takes out any corrupt deck, too, if they're not careful.

Brook Cunningham (rules official), 26 April 2021 18:15

Yeah. Catacombs Scorpions are like, "So much for my safety net." πŸ˜›

saaam (not official), 26 April 2021 18:17

So, unrelated question.

saaam (not official), 26 April 2021 18:17

Anyone know of any decklists for The Shadow's Lair?

Brook Cunningham (rules official), 26 April 2021 18:19

Not I, sorry. I don't think that Stronghold was a very popular one, of the many available in EmpE.

saaam (not official), 26 April 2021 18:21

Exactly. Googling hasn't helped so far.

A player, 26 April 2021 18:21

So, with new unaligned rules: Wave men event and wrath of the people essentially work the same for the undead deck right? Are yoritimo alliance and toturis army are considered "clan affiliations" (I assume they are obviously)

Brook Cunningham (rules official), 26 April 2021 18:27

Well, with new or old Unaligned rules, Wave Men works the same for everyone, and Wrath would work with most, if not all, Undead the same. And yes, YA and TA are Clan Alignments.

A player, 26 April 2021 18:28

Ok thanks, just needed to clarify πŸ™

kempy_nezumi (not official), 26 April 2021 18:30

There was TSL swarm (by Andrew Ornatov) at the end of Samurai.

Brook Cunningham (rules official), 26 April 2021 18:30

@kempy_nezumi TSL was an EmpE box. :/

Brook Cunningham (rules official), 26 April 2021 18:31

Oh, you mean the OTHER TSL?

Brook Cunningham (rules official), 26 April 2021 18:31

Shiwan was asking about The Shadow's Lair, not The Spider's Lair.

kempy_nezumi (not official), 26 April 2021 18:32

Ah, i confused Strongholds. Btw there was Ninja/Weapon 546 deck in Emperor. Popularized by Sparks.

kempy_nezumi (not official), 26 April 2021 18:35

In my Dropbox - Decks/Emperor/ SP-TSL-GoC... decks. GoC means it contains cards from Gates of Chaos so its one of the final versions for this edition.

kempy_nezumi (not official), 26 April 2021 18:40

It its movement deck. Just throw out all defenders from the battle and move in one or two high force weapon equipped ninja(s).

kempy_nezumi (not official), 26 April 2021 18:41

TSL is really versatile SH. Most common trick is to use it as Spearhead for youe gus, as you can assign two or more guys and then return home one of your personalities (as you can target anyone with sh ability).

kempy_nezumi (not official), 26 April 2021 18:42

and you can repeat it on all battlefields same attack phase

kempy_nezumi (not official), 26 April 2021 18:45

TSL was a hard matchup for late arc Lion blitz (this one that could eat two Provinces on turn two). Personally i was using silver bullet - Interference + event that could search for political strategy.

kempy_nezumi (not official), 26 April 2021 18:46

Theres also TSL deck for Modern.

kempy_nezumi (not official), 26 April 2021 18:47

Well timed Interference is a death sentence for TSL (also for Ninjas in Legacy).

saaam (not official), 26 April 2021 19:03

Wow, Interference is worse than Storms of War.

kempy_nezumi (not official), 26 April 2021 19:07

and you can also fetch it with this

[attachment: printing_2759_1_details.png]
saaam (not official), 26 April 2021 19:09

Ugh.

A player, 26 April 2021 19:11

There was also temporarily faceless honor out of TSL

kempy_nezumi (not official), 26 April 2021 19:13

yep, there's Aftermath era version in my dropbox as well

kempy_nezumi (not official), 26 April 2021 19:15

even if contains M'rika and Paneki's Mask - it's not "combo" version as it was nerfed earlier.

kempy_nezumi (not official), 26 April 2021 19:16

ah, my fault - it's no faceless version - it's just honor crawl ;/

A player, 26 April 2021 19:17

Yeah, there was also a pure faceless one that was a miserable play experience mid-arc

kempy_nezumi (not official), 26 April 2021 19:17

second wave of emperor bans removed faceless (dis)honor decks

kempy_nezumi (not official), 26 April 2021 19:18

only "faceless" deck in the end of the arc was fotm token blitz, this one that won euros

saaam (not official), 26 April 2021 19:31

That box needs a "This ability may not be removed or negated by card effects." or similar.

A player, 26 April 2021 19:34

It already had will not be negated from a rider

saaam (not official), 26 April 2021 19:42

Right, but it needs the prevention of ability removal.

A player, 26 April 2021 19:51

It did not need that

saaam (not official), 26 April 2021 19:58

It does, because the prevention is only in effect during Battle, while Interference is Open.

A player, 26 April 2021 19:58

I am aware - having played through Emperor, it did not need that clause to be effective

A player, 26 April 2021 20:24

So question: Can reaction abilities that do not bow be used more than one time per turn?

A player, 26 April 2021 20:25

I understand that battle, open, etc.. are assumed only once but reactions seems different

Brook Cunningham (rules official), 26 April 2021 20:25

If they're Lotus-legal or later, no. Before Lotus-legal, ANOTPT by default, BUT you can only react once per trigger. Make sense?

A player, 26 April 2021 20:26

Yes, so toku butaka specifically could react 1x per time he's targeted correct?

Answers on: Toku Butaka
Brook Cunningham (rules official), 26 April 2021 20:27

Nope, that's Lotus. OPT.

A player, 26 April 2021 20:27

Ok, so he can only use the reaction 1x/turn then

Brook Cunningham (rules official), 26 April 2021 20:27

Yep.

A player, 26 April 2021 20:28

Ok thanks!

A player, 26 April 2021 20:54

For akifumi (the monk who gives enlightenment) Is that permanent? Or until end of turn

Brook Cunningham (rules official), 26 April 2021 20:55

If it doesn't state a duration, then end of turn.

A player, 26 April 2021 20:55

And regarding the reaction ability, just one more follow up: If we were playing under lotus rules or later: Then reactions would be 1x/ instance of being targeted

Brook Cunningham (rules official), 26 April 2021 20:57

You mean specifically for Butaka? Either Rules set, he can only React once for any one instance of being targeted. However, because he's from Lotus, his ability is also Once Per Turn by default.

A player, 26 April 2021 20:58

Oh, ok. So if it's not 1x/turn, it has to specifically say so? (E.g. toku exp 3)

Brook Cunningham (rules official), 26 April 2021 20:59

If you're talking the Oracle, yes it should specifically say if it's different than Once Per Turn (OPT). However, even Toku can only use that Reaction once per time he's targeted, not pop it off as many times as he wants just from 1 targeting. If you follow?

A player, 26 April 2021 21:00

Yes. But he can do it multiple times per turn specifically because it says he can

A player, 26 April 2021 21:00

On different instances that is

Brook Cunningham (rules official), 26 April 2021 21:01

Yes, he can use it any number of times per turn (ANOTPT), because the Oracle says he can, because that's how the Rules were when he was printed.

A player, 26 April 2021 21:01

Gotcha, ok thanks again! Good clarification

A player, 26 April 2021 21:02
[attachment: unknown.gif]
Brook Cunningham (rules official), 26 April 2021 21:02

πŸ™‚

A player, 26 April 2021 22:28

Ok, so two more: 1) with toku butaka then does the -1 chi exhaustion token go away at end of turn since it doesn't specifically say permanent?

A player, 26 April 2021 22:30

2) can you use a formation as your naval action: E.g., three storms

A player, 26 April 2021 22:30

3) once the formation is in play can you use it more than once?

saaam (not official), 26 April 2021 22:30

Tokens are permanent.

saaam (not official), 26 April 2021 22:31

So it stays on him until death, or an effect removes them, like Slap the Wave.

saaam (not official), 26 April 2021 22:32

For 2), no, since I believe through most of the game's life Naval required the action to come from a Naval card, or be performed explicitly by a Naval card, like a duel.

saaam (not official), 26 April 2021 22:32

For 3), yes, since it says so in its text that it's any number of times per turn (as per updated wording template).

A player, 26 April 2021 22:33

Ok awesome. I thought tokens were permanent but wanted to check

A player, 26 April 2021 22:34

Ok, so is there a limit on using the formation ability?? Like once it's in play you can use the ability as many times as you want? Are there good ways to remove formations?

saaam (not official), 26 April 2021 22:35

As it says: While you meet the conditions to put this card into play, you have the ability, "Battle: Any number of times per turn, choose your performing Pirate Personality and target an attachment controlled by the Defender: Transfer it to the Pirate, even if illegal."

saaam (not official), 26 April 2021 22:36

So you can stop it by causing the player who played it to no longer meet its conditions.

saaam (not official), 26 April 2021 22:36

So send-home, duel, destruction, etc.

A player, 26 April 2021 22:36

Okay gotcha! Formations are really powerful!

saaam (not official), 26 April 2021 22:36

Depending on the card pool, there may be cards that specifically target it.

saaam (not official), 26 April 2021 22:36

Enh.

saaam (not official), 26 April 2021 22:36

Not really.

saaam (not official), 26 April 2021 22:37

Any kind of send-home nukes that one. Which is why it gives you a freebie after you play it.

Brook Cunningham (rules official), 26 April 2021 22:37

Yeah, I was considering clarifying, but ongoing effects have a default end of turn duration, but instant effects, such as bowing/dishonoring/creating cards or tokens don't have a duration.

A player, 26 April 2021 22:38

Very helpful guys! So many cool new cards we're discovering!

A player, 26 April 2021 22:46

Are formations like a terrain? Can only 1 be in play per battle? Or cab each player have a formation in play?

Brook Cunningham (rules official), 26 April 2021 22:49

Each player can have one. They took Formation rules out of the Rules, so I modified every card in the Oracle to encapsulate all their rules in their own text.

saaam (not official), 26 April 2021 22:50

Yeah, they were more gimmicky than anything else. Hard to meet and keep requirements in some cases, so hard to balance well.

Brook Cunningham (rules official), 26 April 2021 22:51

Agreed. Direct Assault was just about the best one, and Invincible Legions had degenerate combos that I can't recall if they ever fixed.

Brook Cunningham (rules official), 26 April 2021 22:55

Ah, yeah, they fixed the degenerate combo with errata to the other card that made it work.

A player, 26 April 2021 23:07

Ah ok, totally makes sense with 1 each! Perfect!

A player, 26 April 2021 23:07
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