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Oracle of the Void #l5r
Messages from the Oracle of the Void #l5r Discord channel, copied for Oracle of the Void. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings and the rulebooks may differ.
Good morning everyone!
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We've started signups for Gold Edition online tournament in Sun and Moon. https://discord.gg/6EtXtCQy
do you know when gold-bugged A New Wall was released and why it doesn't have Gold legality in Oracle?
As a couple people on Facebook have already answered you it was never actually gold legal.
There are various answers and opinions. I just wanted to know if it was available in public during those two months between GenCon and Diamond release.
It was released in a promo pack But I think it was originally slated to be released in gold ~FOU iirc. Now that I'm talking about it, it may have actually been in the diamond box of greed that were shipped out with the pre-release for DE. If you're trying to include it in the gold tournament I definitely wouldn't. Even if it were released in the days between Gen Con and Diamond release It wouldn't have met the criteria to be legal in gold
Box of greed triggers some memories.... That could be it
"Even if it were released in the days between Gen Con and Diamond release It wouldn't have met the criteria to be legal in gold"?
Why? AFAIK AEG had had a one-month grace period for booster expansions and probably same for promos (except promos that had written legality date). That's why multiple last double-bugged expansions had only a 1 month of "current legality" before new base set was released. Whole idea of our retro tournaments is to play them like they were organized a day before new edition. So that's why i am curious about this ANW case.
is there a specific ruling somewhere that says its not gold legal?
Because this says that it is
No, it says there is a Gold-bugged version.
the Oracle entry does not list gold legality.
Can anyone read that set into?
Info
i thought that every edition had the release of promos throughout, and then a final re-release of all promos at the end?
No
All the promos were never released
Plenty of promo cards that were in the 1 month of legality window are correctly labeled in OoV, I would trust that
admittedly, i stopped tournamenting with hidden emperor. alot of people at our store didn't stop, and i recall us getting a huge infusion of promos at the end of each edition up until... rftt?
maybe our store just had clout
in late editions there were so called christmas packs/compilations but they probably never got all released earlier OP promos together
only most of them
it may have been the store staff getting rid of what they had left as well
Oh that wasn't all the promos, they just liked to support their stores and would do periodic drops. My shop in MA constantly got support like that from AEG. But there were always unreleased promos
For everything they did wrong they did OP and retail support right in those days
ah, so it wasn't some kind of official thing. just "here's what's laying around the warehouse. here you go bro"
xD
Yeah that's what it seemed like π
did they stick with the poster they made way back in the day "No card ever banned"?
For a long while even after they banned the Spirit Strongholdπ
i can understand for storyline tourney reasons why they would say "this is not tournament legal"
Spirit Stronghold wasnt banned in Jade. It was banned in Open format only.
I think it was partially also because the playtesters were also some of the most competitive players in the scene and they wanted to give people a chance to compete against them
I'm very aware
But they still banned it in their open format and kept saying they never banned a card π
Although to be fair they never supported open very well to begin with
well, i mean, 6 provinces and card draw mechanics. everyone would have been playing that and LSD
hmm, this never-banned ad was released around Emerald sub-base set. so like 3 years before printing spirit stronghold
that was really early stuff
but afaik it wasnt true even at this point
there were 1 or two that were restricted from tourney play after that, iirc
not too long either
Yeah they ran various versions of that ad campaign until Samurai
They had lots of erratas was how they got around that
Nothing banned nothing restricted however 30 of the cards in each set function differently now than how they're printed π
didn't some of the errata come from on the floor rulings by judges?
i know some errata was due to misprinting as well
AEG/WotC were releasing constantly official FAQ/Errata stuff. Some people were gathering them, along with answers from various sources (mailing lists, posts, imperial herald) into one document. We have access to those files. Oldest one i have is from 1997.
I'm sure a lot propagated up that way.
Later arrived whole website and forum with official compilations. And since Emperor edition there was Oracle of the Void.
http://tonio.lagoule.free.fr/l5r_faq_errata.html
Imperial Heralds had card corrections in them iirc as well prior to that I'll have to double check
There were errata and clarifications in starter inserts or rulebooks. Every expansion had starter that had rulebook that added or explained something new.
Right, prior to that there was an article in the imperial heralds oddly enough called the Oracle of the void
there were also errata in the back of the rulebooks
This game definitely has one of the most entertaining and complex histories of any game, or IP I feel like.
Both fictional and how the games tied to the IP were run.
This has been updated in the Oracle: https://oracleofthevoid.com/#game=l5r,#cardid=58 The Gold-bugged version of this card was released extremely late in the Gold arc: After major events were already over for the season. Most Gold decks that ever saw play during the arc did not have access to this card. However, since there was a Gold version of the card, it is technically legal. Anyone running a tournament can choose to represent a snapshot in time - disallowing this card, or a "Gold-legal" including this card.
Does anyone have a repository of all the old imperial heralds?
Hmm. There was a site that had a few of them scanned, but I can't recall the name.
All of them were on Garbage of L5R site. Site is 404 today.
Whole package is ca 600mb. Maybe i will upload them on Google Drive some day,
Or you may try to get them here: https://web.archive.org/web/20230203201855/http://garbageofthefiverings.com/heralds/
Ty!
Nice! That was the site. They collected a whole pile of old ones.
Looks like the S3 bucket holding them was purged. Way Back Machine has not stored a copy of those PDFs. π¦
Were clan decks in the Clan Wars totally fixed, or was it a combination of some of the cards being fixed, with the rest filled in randomly? I think I remember it being the latter. Are the contents of Imperial, Emerald, or Obsidian clan decks listed anywhere. It looks like I can determine what cards were fixed in the sets in the OracleoftheVoid db, but not what was fixed in each deck.
most of the decks were fixed, with copies of common/uncommon clan-appropriate people from various sets, unaligneds, and a random-looking assortment of holdings, with certain cards unique to each deck fixed (such as the Ancestral Swords in the Imperial starters); a certain percentage of each deck had random cards, usually uncommons and a couple of rares
they were not well-designed for out-of-the-box play
basically you could buy multiple copies of the same 60-card starter and get 40-50 identical cards from one to the next
That is what I remembered. You could possibly get a rare or two in a deck, but not near as many as you would buying boosters.
when they were ~$3 for boosters and ~$10 for starters, you were best off buying boosters
get one copy of the starter for the fixed card you needed
which was almost always Unique
I have them all on Google Drive but looks like the link above works
It didn't work for me. When I tried to download/open the actual linked PDF, got an S3 bucket error saying it's been deleted.
Here you go, should be all of them: https://drive.google.com/drive/folders/11djji2NziAaWf8XnbLaLcYo9CF2sFfSW?usp=sharing
Amazing, thank you!
Taking a walk down memory lane, looking at old deck designs from the 90s. Can someone explain what a "control" deck is supposed to be? Also, I don't remember ever seeing someone win with an Enlightenment Victory during my playing time. Were there early deck designs for that sort of win?
Control = locking down their personalities
Does that mean keeping them from being able to commit to battles, dueling - or just anything?
Enlightenment is difficult to make competitive. But yes there are decks.
Usually bowing or killing them.
Well, control can be locking down people, or killing them, or preventing them from entering play, but, yeah. Locking them down, loosely.
_Yogo Asami has entered the chat._
Enlightenment was super duper easy and fun when Finding the Harmony got printed, pre-MRP. π
Yeah, there was that narrow band.
I ran an enlightenment tourney once... Set it up with a point system to weight enlightenment more than the other victories. It was pretty fun
Hmm. That's a really neat idea, actually.
I've had a little bit of luck searching/finding old Clan War era deck designs, but nothing for Enlightenment decks. If someone can point me to a resource that might have that, I would appreciate it.
So many points for a win, and so many points for each ring played (in a way contributing to a victory). Where if you got an elemental victory it was about double the regular wins.
Or maybe I had points for honor, provinces, and rings, with a bonus for an elemental victory
Been too long at this point
But I basically ran Swiss then totaled up points on the side for determining the actual winner
And the winner definitely was the person who got the most elemental victories.
I often felt the entire point of the Brotherhood decks were because it was way too easy to corrupt the Phoenix and get a quick Enlightenment victory. Even then, it felt like the Dragon or Phoenix were better at it, since the Brotherhood cards seemed more concerned about rewarding you for having Rings instead of really helping them get into play.
The various Acolytes helped, but too much finagling sometimes.
I think the biggest problem with enlightenment was/is how easy it was to telegraph what the person going for enlightenment was/is doing. I remember especially against honor who didn't need to attack you, it being an almost auto loss.
In that aspect I liked how they did enlightenment in LBS because there were more than just the 5 specific ways to achieve it.
Don't forget Shadowlands Enlightenment. Or Ninja Enlightenment. π
Easily countered. Bow for the favor
Sac them to sacrificial altar, there were a lot of counter plays that non-military decks were already playing for other reasons that just naturally countered enlightenment
At least in Clan War and Jade era
We tried so hard to put together a Kokujin enlightenment deck for gencon '05... Especially after infinite Onis was erratd right before GenCon. Just too easy to counter in every era
What about Dragon enlightenment in Jade?
That was Monk.
Rather, that Stronghold is for Monk.
And yeah, it worked well before Finding the Harmony hit.
Since you could get around your most challenging Ring.
This is also part of what annoyed and pushed away a lot of older players once GE and onward hit: a lot of independent Clans/Factions got "rolled up" into one of the Great Clans.
When did the rule about "Rings not put into play by their own rules text do not apply to victory conditions" come into play?
Gold? Diamond? Later?
Definitely wasn't around back in Jade, because Finding the Harmony needed an MRP.
Samurai
But in Ivory they returned to old rule.
That's why we got Stronghold like this
That could help with eg this Ring
I was looking for a simple image of each of the clan mons. It has not been as easy as I thought. A simple 2D depiction is all I need, was hoping to find pngs. I am having some issues getting webp to work on my PC, and that is all I am finding on the wiki. Any ideas?
You could go to the oracle and take them from the backs of the strongholds
If you want a transparency layer, I believe the wiki has some
But they will not likely upscale well
https://www.legendofthefiverings.com/lore/clans/the-dragon-clan like this or more simple?
I think those will work. Thanks!