Rules for 17 October 2003, Part 2

Zen Faulkes, sent 17 October 2003 to the l5r-ccg mailing list, the l5r-useful list

A rules digest from the L5R CCG rules team, copied from the mailing list archive for Oracle of the Void. The askers' names are left out. Rulings are as they stood on this date; later rulings, the rulebooks and the Rules Archive may differ.

Greetings,

I hate correcting myself, but it is early in the morning here. I wrote:

If a player chooses option one for Sorrow's Path, Sozen will live.

Or at least, Sozen *would* live if a player is allowed to pick option one. A Unit is a Personality plus attached cards. It's known in advance that Sozen's unit cannot be destroyed, so a player cannot choose to destroy Sozen' unit.

The only choice is to destroy 3 cards, and that, for reasons I've explained before, will end up killing Sozen (provided there is a unit with more force than him).

Our boy Sozen is... subtle for a Crab.