post for 28 March 2002
A rules digest from the L5R CCG rules team, copied from the mailing list archive for Oracle of the Void. The askers' names are left out. Rulings are as they stood on this date; later rulings, the rulebooks and the Rules Archive may differ.
L5R-CCG-Digest V2002 #198
Destroying a card will not stop any effects coming from it that have already been paid for. [AOF rulebook p. 45] No.
Um, this brings up a question in my mind: Do the timing rules allow you to play Slaughter the Scout in the middle of her move-and-shoot action? I.E. I defend w/ one personality, Rekai moves in to shoot me, I react w/ StS, we both die?
Yes. Your reaction happens immediately after she moves, which is before the ranged attack happens. She moves, you react, you both die, then her ranged attack does nothing to its now-illegal target.
post for 26 March 2002
Matsuo will cancel every non-Kiho Action card played from hand that I can think of, since he'll always break Relevance by moving. Actions on cards in the battle, and Kihos cast by them, are more likely to still work.
As far as I can tell, Slaughter the Scout will still kill him, even if he moves again, because he satisfied the reaction condition of moving in to a battle opposing the person bowing. Moving him out again doesn't negate the fact that he move in in the first place.
Correct?
Ah, yes. Let me amend that to "every Battle and Open non-Kiho action card played from hand".
Plans within Plans/Shiro Matsu question (rules Q)
Ok, how does this work?
My opponent attacks me, commits all of his units, I commit one to the battle (for kicking off the actions).
As my first action, I play plans within plans.
No you don't. It's only playable during other players' Action Phases, by its own text, plus it does not satisfy the Rule of Relevance.