The Price of Honor, Temple of Redemption, and other seppuku

L5R CCG Rules board, 12 May 2011 to 14 May 2011

A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.

A player, 12 May 2011

Given the phrasing of Price of Honor, I'm inferring that the phrase "rulebook seppuku action" refers specifically to the Player Ability: "Reaction: Any number of times per turn, before you lose Honor from an action that targeted or was performed by one of your Courtier or Samurai Personalities: He commits seppuku. If the seppuku destroyed him, reduce the Honor loss to one."

Does that mean Price of Honor does not block a Temple of Redemption seppuku or a Test of Sincerity seppuku?

Price of Honor: Limited: Choose your performing Courtier and target another player’s dishonorable Personality: He is asked to make a sacrifice. The player may show you his hand. If he does, you may discard a card from it. If he does not choose this, his Personality will not be affected by the rulebook seppuku action.

Test of Sincerity: Open: Target another player's Personality. His controller may have him commit seppuku; if he chose this, he gains 4 Honor. If he did not choose this, dishonor the Personality, and his controller loses 2 Honor; if he is now below his starting Family Honor, he may ignore Personalities' Honor Requirements until the game ends.

Temple of Redemption: Before you lose Honor from an action that targeted or was performed by one of your Monk or Shugenja Personalities: You may have him commit seppuku. If you did and the seppuku destroyed him, reduce the Honor loss to 1.

Alex Jones (rules official), 14 May 2011

Given the phrasing of Price of Honor, I'm inferring that the phrase "rulebook seppuku action" refers specifically to the Player Ability: "Reaction: Any number of times per turn, before you lose Honor from an action that targeted or was performed by one of your Courtier or Samurai Personalities: He commits seppuku. If the seppuku destroyed him, reduce the Honor loss to one."

Does that mean Price of Honor does not block a Temple of Redemption seppuku or a Test of Sincerity seppuku?

Price of Honor: Limited: Choose your performing Courtier and target another player’s dishonorable Personality: He is asked to make a sacrifice. The player may show you his hand. If he does, you may discard a card from it. If he does not choose this, his Personality will not be affected by the rulebook seppuku action.

Test of Sincerity: Open: Target another player's Personality. His controller may have him commit seppuku; if he chose this, he gains 4 Honor. If he did not choose this, dishonor the Personality, and his controller loses 2 Honor; if he is now below his starting Family Honor, he may ignore Personalities' Honor Requirements until the game ends.

Temple of Redemption: Before you lose Honor from an action that targeted or was performed by one of your Monk or Shugenja Personalities: You may have him commit seppuku. If you did and the seppuku destroyed him, reduce the Honor loss to 1.

Price of Honor does not block a Temple of Redemption seppuku nor a Test of Sincerity seppuku.

In the effects of an action, the phrase "commit seppuku" refers to the effects described under Seppuku in the Glossary: An act of ritual suicide. If an effect directs a Personality to commit seppuku, apply the following effects: "Rehonor the Personality, then destroy him; these effects will not be negated."

This is separate from the Player Ability.