A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.
A player, 4 August 2010
As the matter below is about choosing instead of targeting:
Incredible Resilience Reaction: After the resolution of an enemy player's Battle action that targeted one of your Personalities: The player chooses and bows one of his unbowed Personalities at the current battlefield.
Heart of Fudo Limited: Remove from the game three of your Fudo Holdings with different titles: Create a 10F/5C/0PH Nonhuman • Fudo Personality with the trait "Cards' effects will not bow this Personality or move him home."
Assuming there is already a Nonhuman Personality created by Heart of Fudo's ability on the battlefield, the sequence is as follows:
1. Player A plays Incredible Resilience as a reaction to an earlier Player B's action 2. In order to satisfy Incredible Resilience's effects, Player B chooses the Heart of Fudo's Personality.
The questions:
A. Will that Personality bow in that instance? B. If not, can player A choose this Personality to satisfy the Incredible Resilience's effect (is it a legal choice)? C. What about A. and B. in case of "target" in place of "choose"?
Many thanks.
Alex Jones (rules official), 4 August 2010
As the matter below is about choosing instead of targeting:
Incredible Resilience Reaction: After the resolution of an enemy player's Battle action that targeted one of your Personalities: The player chooses and bows one of his unbowed Personalities at the current battlefield.
Heart of Fudo Limited: Remove from the game three of your Fudo Holdings with different titles: Create a 10F/5C/0PH Nonhuman • Fudo Personality with the trait "Cards' effects will not bow this Personality or move him home."
Assuming there is already a Nonhuman Personality created by Heart of Fudo's ability on the battlefield, the sequence is as follows:
1. Player A plays Incredible Resilience as a reaction to an earlier Player B's action 2. In order to satisfy Incredible Resilience's effects, Player B chooses the Heart of Fudo's Personality.
The questions:
A. Will that Personality bow in that instance? B. If not, can player A choose this Personality to satisfy the Incredible Resilience's effect (is it a legal choice)? C. What about A. and B. in case of "target" in place of "choose"?
Many thanks.
"Will not" indicates that a given effect won't happen. Unlike "May not", it places no restrictions on targeting or choosing for an effect. Both "Will not" and "May not" will prevent something being chosen to pay a cost.
So...
A. Will that Personality bow in that instance? No.
B. If not, can player A choose this Personality to satisfy the Incredible Resilience's effect (is it a legal choice)? Yes
C. What about A. and B. in case of "target" in place of "choose"? No difference.