A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.
A player, 13 March 2010
When a trait sets the value of a personalities stat, you still use the printed number in the stat box, Correct? i.e. Mirumoto Meisetsu has a base force of 0 no matter how many unique cards you have in play, right?
What about the case of personalites that don't have a number in the the stat box? i.e. Naga Abomination. Since there is a * printed in the stat box for chi, would the base value be considered 0?
I'm just wondering if this is a templating change that occured somewhere along the line, and, how old cards with interact with new cards in legacy format.
Thank you.
Zen Faulkes (rules official), 13 March 2010
What about the case of personalites that don't have a number in the the stat box?
http://rules.l5r.com/CE_Card_features#Asterisks: "An asterisk (*) appearing instead of a stat on a card means that the stat is variable, with a base value of zero and actual value determined according to other circumstances." (Emphasis added.)