My opponent Attacks my province with a unit (Lets say Moto Chen with lots of attachments.. doesn't really matter who). I defend. My first action is to play Impressive Resilience on his personality. Since he outforces me, he passes. I play Unexpected intimidation. This will automatically destroy his personality. Correct? Now, instead of playing unexpected intimidation, i play Preserving honor. Am i right when i say that it doesn't matter if my opponent does choose to bow or move his personailty. His choice is automatically negated by impressive resilence, and his personality gets removed from the game?
Impressive Resilience + Preserving Honor or Unexpected
A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.
My first action is to play Impressive Resilience on his personality. [...] I play Unexpected intimidation. This will automatically destroy his personality. Correct?
Correct.
Now, instead of playing unexpected intimidation, i play Preserving honor. Am i right when i say that it doesn't matter if my opponent does choose to bow or move his personailty. His choice is automatically negated by impressive resilence, and his personality gets removed from the game?
Yes, unless the targeted Personality is bowed and your opponent chooses to bow him: the bowing fails but it is not negated so the Personality is not removed from the game.
About this: viewtopic.php?f=59&t=78203
Is correct to assume that Preserving Honor does nothing against bowed guys? I mean, he can choose to bow even if already bowed or is this only possible if the move home is made impossible by something (as mentioned in the other thread, Impressive Resilience)?
Preserving Honor reads: Battle: Target an enemy Personality. His controller chooses either to bow him, or to choose another location and move him there. If the bowing or movement is negated, remove the Personality from the game.
As you can see, nothing in this text compels the targeted Personality's controller to choose an effect that will successfully happen: he can choose to bow his Personality even if she is already bowed or if he knows that her bowing will be negated; similarily he can choose to move her to any other location even if she has already been in an attacking army during the resolution of a battle of this Attack Phase. Effects, Choices: "A choice may be made even if its consequences would be negated, prevented, or otherwise fail due to lack of suitable things to affect."
Preserving Honor removes the targeted Personality from the game only if the chosen effect is negated. In Celestial Edition, negation effects are explicit: they always use the word “negate.” If the chosen effect does not happen for any reason other than negation, the Personality is not removed from the game. For example when an effet attempts to bow a bowed card, it fails but it is not negated. For more information, see Prevention (including negation).