Older abilities

L5R CCG Rules board, 11 November 2008

A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.

A player, 11 November 2008

My friends and I play with just about any cards we can find (Usually cards bought at Cons for incredibly cheap), because we are just playing for fun and not for anything tourny related. Problem is, a lot of the older cards do not have up to date rules or the newest rulebook available no longer has the rules for it. I have a few keyword abilities that I would like to ask:

Fortifications Ninjutsu # Fear Raid Raid Battles

There are a few more that seem to escape me at the moment and I will be posting them later, should I remember.

Anyways, can someone explain these to me. It would be much appreciated.

Zen Faulkes (rules official), 11 November 2008

My friends and I play with just about any cards we can find (Usually cards bought at Cons for incredibly cheap), because we are just playing for fun and not for anything tourny related. Problem is, a lot of the older cards do not have up to date rules or the newest rulebook available no longer has the rules for it. I have a few keyword abilities that I would like to ask:

Fortifications Ninjutsu # Fear Raid Raid Battles

There are a few more that seem to escape me at the moment and I will be posting them later, should I remember.

Anyways, can someone explain these to me. It would be much appreciated.

Check out the Legacy format rules, here: http://rules.l5r.com/Legacy_Format

"Raid" is an effect created by specific cards and has no general rules that go with it.