Tsuruchi Etsui XP + Contemplation of Destiny

L5R CCG Rules board, 25 August 2008

A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.

A player, 25 August 2008

Tsuruchi Etsui XP: Once per game, after Etsui enters play or overlays: You may target a Personality. Until the end of the game, he cannot assign or move to battlefields unless Etsui is bowed or out of play.

Contemplation of Destiny Open: Bow another player's target Unique Personality. If he does not have his controller's Clan alignment, permanently remove one of his base abilities or traits (not keywords).

If Tsuruchi Etsui Xp's trait is removed via Contemplation of Destiny do its effects end? More specifically, is the trait required to keep its effects going, or is it an effect that only needs to be triggered once and after that the text basically serves as a reminder?

A player, 25 August 2008

If Tsuruchi Etsui Xp's trait is removed via Contemplation of Destiny do its effects end?

No. Tsuruchi Etsui XP's trait is not continuous but triggered (see Card features, Traits). After it has been triggered, if it targeted a Personality, its ongoing effect is applied for the stated duration: "until the end of the game", even if the trait is removed later.