A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.
A player, 23 July 2007
Here's another double shot question, mainly about the use of farmlands' ability:
Glory of the Shogun: Equipping attachments is a Battle/Open action for all players. After the first time each turn each player attaches a card with a Gold Cost of 5 or greater from his hand, he may draw a card. These effects last until the end of the game.
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Farmlands: Farm • Singular Limited: Pay 2 Gold: Create a 1F Follower and attach it to one of your target Personalities.
My first question is, in the following scenario; a crab clan player has returned seeking revenge for the chi death nightmare I last asked about, and has managed to pull 3 Rich Coffers, Farmlands, and a single personality when Glory of the Shogun hits the board and successfully resolves.
Now, more research before the question, the equip action is as follows (from the comprehensive rules site - Sequence of Play):
Equip: Limited: Any number of times per turn, target one of your Personalities: Attach a target attachment card from your hand to him (paying all costs).
Per GotS, equipping attachments can be used as an open and or a battle action, is adding a follower an 'equip attachment' action (vice merely attaching a card from your hand)? Is using the farmlands' ability then also an equip attachment action? Would then the Crab Player be able to assign three followers on his opponents turn using the Rich Coffers to pay for the farmlands' ability?
Thanks muchly!
Chris Fuchs (rules official), 23 July 2007
Here's another double shot question, mainly about the use of farmlands' ability:
Glory of the Shogun: Equipping attachments is a Battle/Open action for all players. After the first time each turn each player attaches a card with a Gold Cost of 5 or greater from his hand, he may draw a card. These effects last until the end of the game.
+
Farmlands: Farm • Singular Limited: Pay 2 Gold: Create a 1F Follower and attach it to one of your target Personalities.
My first question is, in the following scenario; a crab clan player has returned seeking revenge for the chi death nightmare I last asked about, and has managed to pull 3 Rich Coffers, Farmlands, and a single personality when Glory of the Shogun hits the board and successfully resolves.
Now, more research before the question, the equip action is as follows (from the comprehensive rules site - Sequence of Play):
Equip: Limited: Any number of times per turn, target one of your Personalities: Attach a target attachment card from your hand to him (paying all costs).
Per GotS, equipping attachments can be used as an open and or a battle action, is adding a follower an 'equip attachment' action (vice merely attaching a card from your hand)? Is using the farmlands' ability then also an equip attachment action? Would then the Crab Player be able to assign three followers on his opponents turn using the Rich Coffers to pay for the farmlands' ability?
Thanks muchly!
An action that creates a follower is not the same as the rulebook equip action. Glory of the Shogun will not work with the action on Farmlands.