The <Insert Jewel> Championshp + <Jewel> Champion Keyword

L5R CCG Rules board, 8 December 2012 to 9 December 2012

A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.

A player, 8 December 2012

Hi team,

I used the Search function to check on this but didn't find anything about it.

If one of the Jeweled Championships triggers, does it grant the appropriate championship keyword to the personality targeted by the event? For example, does "The Topaz Championship" grant the target personality the keyword "Topaz Champion"?

I know that no such text appears on any of the championships (or so is my understanding - I only have Topaz and Jade for reference) but I thought thematically that this is what the Jeweled Event cards represented. I think the answer to this question is going to be "The Jeweled Championship cards do not grant the counterpart keyword to the target because no such card effect is listed on the Card" but all the same I would still like to ask.

Thanks!

Relevant Card Text:

Choose one of your personalities in play without abilities. Permanently give him +1F/+1C, the trait "Before the first time each turn another player's card effect destroys this Personality: Negate the destruction", and the ability, "Battle: Target an enemy card without attachments: Destroy it."

Ben Higgins (rules official), 9 December 2012

I think the answer to this question is going to be "The Jeweled Championship cards do not grant the counterpart keyword to the target because no such card effect is listed on the Card" but all the same I would still like to ask.

You are correct, the chosen Personality does not gain a XXX Champion keyword.

If anything, the Events represent your Personality training for and participating in the respective championship, but that's a more interpretive flavor explanation; that said only the printed effects have any bearing on the game mechanics.