Can you use Somber Assurance to react to Mountain of the Phoenix's destruction of a personality to bring one into play?
Sun and Moon #rules-questions
Messages from the Sun and Moon #rules-questions Discord channel, copied for Oracle of the Void. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings and the rulebooks may differ.
To answer my own question i guess, MotP has already resolved by the end of the battle so the answer would be no I think.
more importantly, the answer would be no because Somber Assurance procs off of an action that destroys a Personality, whereas the destruction on MotP is the result of the trait on the terrain
In Onyx Edition, can you use the Battle abilities of Fortifications in any battle? Or only in the one they're attached to?
Same as 20F. Only where they're at.
okay, thanks!
Hi fellas, I have a question with regards to Clan War (CW) format deck construction. Here in Philippines we are having a hard time to trace on when the 40/40 CW format started if there was, coz as I recalled it, its still 30/30 format in the late 90s (Year 1997-99). I stopped playing CCG after DJH expansion so I'm not aware of the changes aside from the card backs. By the time I returned it was in Gold Edition i think that format is already at 40/40 (correct me if I'm wrong).
I could be wrong but we were talking about this a bit ago and i believe someone said right after SCC1
play 40/40 like god intended tho
Yeah, I think Kempy said that the Tournament format changed to 40/40 after Time of the Void, even though it was listed as 30/30 in the Jade+ Rulebooks. He even posted a thing from the Imperial Herald where it was voted on. I myself didn't get serious in the Tournament scene or the game itself until at/after TotV myself, and I pretty much never built a 30/30 deck.
That is correct
Tournament rules specified 40/40, though the rule book didn't
Vote was in IH #8 (1997)
Thanks for this wonderful info. So it was suggested in 1997, so how the vote ended?
Well we are aren't playing 30/30 now...
Yeah, and that made me a bit confused. But way back if I recall we still played in 30/30 format in tournaments (1997-98), but several players opt to have over 30 per deck
Same here, which I prefer since we're all used to 40/40 long before already.
I just asked coz I'm not aware on when the 40/40 format really started
'97 gencon was 30/30
So IH#8 was issued after Gencon?
don't know on page i put above there's a deadline for voting 15 march
I find it interesting coz as mentioned earlier in rulebooks like in SCCs and HEs it's still 30/30. I wonder how the vote ended?
30/30 is even in 2000 rulebooks
eg in Soul of the Empire (6/2000)
but eg in 1 oct 1999 DCI Floor Rules there's restriction of 40/40 deck in tournament play
^^ its from 1999 Floor Rules
Floor rules switched to 40/40 during scc
Which would have been right after that vote
I was running 4 tournaments a week at different stores during that time
I see, it's implemented already. What's good is that it's documented. Great job on keeping that.
I can say is that regardless of the outcome of the vote we've implemented the 40/40 format
I think it might have been at TO discretion at first.... But almost everyone went with it
Simply put we've all practiced it before, until such time it became official and the 40/40 format in decks started perhaps in Gold Ed?
Right. Gold Edition standardized 40/40 in the Rulebook itself, though anyone who had been playing at even local level tournaments from Jade onwards was already accustomed to building at that size. Likewise, the rule that Events could only resolve once per game per title was an "optional" Rule in Clan War through end of Jade Rulebooks, but all official tournaments, even pre 1997, used that Rule. And it too was codified as official in the GE Rulebook.
Great guys! I feel enlightened and learned some history on this. Although I started playing L5R in 1996, I didn't play continuously. Seems like you guys played since L5R started. Anyways, thanks for providing great info.
So other than having played a 12th black scroll, is there any way to actually kill this guy?
Chi Death, which takes a while.
With a bunch of setup, Unexpected Intimidation.
Capturing the Soul with some extra tricks...
Determination might be the easiest.
So to verify: does trigger every time, regardless of if he is already bowed, etc?
And if he's RFG'D that won't trigger his "lose the game" right?
Yes, because it's a trait, and not a Reaction.
Perfect. That's what I thought.
Sounds like it, since he's removed from play not destroyed.
L5R has very, very few ways to remove someone or something from the game, instead of destroy.
Hrm. Force of Will would be interesting.
Because the change is until the end of the turn and survives card destruction.
So it would create an infinite number of destructions.
lol
🙂
As usual, rats cleaning up after rokugani problems 😆
Oooh. That's a quality one.
Shadowlands killing spells and kiho
Imperial Command won't work on Hantei the 39th. He's not destroyed, so there's no trigger.
What would happen with Force of Will, though?
Gotcha
Heh. Not sure anyone ever Ruled on Chi Death because of the not-really-legal nature of the KYD cards.
Probably not. But we might run into it.
I'm pretty sure continuous destruction from Chi Death will overcome any death-substitution effects, but I haven't the wherewithall to look that up in past Rulings or the current CR at the moment to verify. 😛
Isn't that the Chi death rule? Speaking for Legacy though
Legacy would use whatever the 20F CR says about Chi Death.
Onyx question: can the action on The Eternal Well of the Akasha target cards with no battle actions? The first part of targeting appears to only specify 'naga in your discard pile'. Naturally the copy part would fail since there's no battle action but the cycle the first target to the bottom of your deck should work provided that declaring the action is legal.
Yep. All correct.
if you kill Hantei XXXIX in the limited phase, he can't move home, so he's destroyed, right?
Also, does removing him from the game trigger his "You lose the game" text?
1. No. The movement home just fails because he's already there, but the destruction doesn't reassert.
2. No. Only destruction, which is not the same thing as RFTG/banishing.
if you had a card with the text, "destroy target personality, this will not be negated", would that be enough to destroy him?
No. Negation is not the same thing as substitution. His trait substitutes bowing and moving home for destruction.
okay.
This is the most devistating version of Satsu. He doesn't just kill, he removes entire UNITS from the GAME. Pretty badass
Beam Cannon Satsu
Just want to clarify, honored sensei produces +1 gold but only when producing extra gold for a personality without your clan alignment.
Lets say you have 3 in play, and you go to buy kitsune beiko.
you produce 9 gold to buy beiko, that extra gold can't be used to pay the interrupt right?
Also, once you pay for her, you have 6 extra gold floating, does it just vanish because it came from the honored sensei? Or does only 2 of it vanish from the honored sensei?
The extra gold only "appears" for the Recruit action. Mechanically, you can also think of it as "reduces the Recruit cost by 1"
At least, usually (can't look at the specific card right now)
That's not entirely correct.
Also, I'm trying to look up Beiko myself. 😛
Ah, there she is, TBS.
If the holding states "when paying for a single X" where X is a card type, then the extra gold disappears after the recruitment. If the hold states "when paying for X" the gold stays, I think.
If Honored Sensei is the former, it can't be used for the Interrupt on Beiko Exp
Hold on, let me fire up the old computer
20F printing
Yeah, reading that, the +1 should fade after the Recruit action
TBS = the blackest storm, right?
So, you can't produce 9 Gold for Beiko and have any of the Gold go to any other cost whatsoever. The +1GP only happens when the Holding pays for Beiko and only Beiko, like other such Holdings, "Bamboo Irrigation" and "Colonial Temple". So, you could make 9 Gold for her pointlessly which could go to overpaying for her and no other payments, or you could use 1 Honored Sensei to pay her full 3, and put your other Honored Sensei to other uses for their 2G each.
the real question would be, is the Interrupt a separate Recruit action for which Honored Sensei can be used at +1 Gold? @Brook Cunningham
It is a separate action, not part of "paying for" Beiko.
right, but is it a Recruit action for which you are "paying for" the bear?
Its an interrupt
I see now. Could you spend 3 on Beiko, then use the Honored Sensei for the Interrupt and gain the bonuses?
Yes, but our Bear pal is neither Naga nor Human.
ah, now that is fair
Right, forgot that condition in the excitement
I was just trying to see if I bow all 3, those extra golds pay for beiko, then I have 6 gold floating, I didn't know if that 6 gold could be used for the interrupt since it's the basic gold being produced by the holding and not the extra gold
But now you know you have either 4G from the extra 2 Holdings or nothing. 🙂
Actually... lemme cook
but the 4g from the extra holdings won't produce the honor
lol
so the Honored Sensei doesn't produce 1G "floating" for the conditional, it either produces 2G unconditional, or 3G as a conditional block
Each Honored Sensei would produce 2+1 gold for Beiko. If using 3, could you specify spending only the 3x +1 bonus? Nevermind, doc already answered why
you need to use the 3G for the specified condition or lose it
Ah, true. So you either have 4G extra (an 1 Honor, for using 1 of the Holdings for her), or no extra Gold and 3 total honor.
Ok, thats how I assumed it would work, but I just wanted to make sure.
thank you all
Also, beiko is listed as an interrupt, and the others are responses...
Is Beiko is a misprint?
Because her wording is "Interrupt 8: after Beiko enters play..." which... doesn't seem like an interrupt to me
She's from TBS, before Responses were invented in Onyx.
ah
TBS didn't officially release, correct?
Nope, never printed.
thanks. thought i read that the interaction was being brought up for legacy
So, as it is we should read her as though she is a response?
Though it was in a state ready to go to print, and the PDF was leaked around 2018 or so.
it would've personally made sense to me if it was 'invest' instead
No. She unfortunately just works exactly like similar janky Interrupts of her time. There are Rules for it in the 20F CR, because they were all like that throughout Ivory.
the problem with Invest cost creation of Kitsune Kritters is that it permanently increased the cost of an otherwise cheap shugenja (making them ironically more resilient) while leaving a 0GC fragile creature who would die to, say, a stray Standing Fast
TCS basic Beiko had this issue leading into the 20F environment
you paid 10G for a 0/1 Shugenja, shame that bear died so hard
it's definitely a risk tied to an investment
Looking back at the 20F legal pokemon shugenjas, interrupt was definitely consistent; however, none of them did have a gold cost tied to their abilities. I guess it's fair that the interrupt was chosen for that.
Jade ed. Rules Question: Do Toturi's Army and Yoritomo's Alliance count as "Clans" for purposes of cards like, Yoritomo's Armor?
Yes, they do. I found a contemporary Ruling that "Mantis Clan" does not count twice because it's equivalent to YA, so by extrapolation, YA (and other such "Clans" without "Clan" in their keyword) do count.
alright, thanks!
Also, sorry, you said "cards like" Yoritomo's Armor. You weren't just specifically asking about the armor. In that case, they DEFINITELY do. The armor was questionable, but "Clan" is the only term existent in Jade. "Faction" didn't come about until later.
I was specifically referring to the armor, but I like to know for other scenarios as well. Helps to work out when this case comes up again... and also kinda figure out the mindset the rules were made in.
Also-also, Oracle of the Void is your friend. 😉
fair enough
Gotta get those sweet sweet Hare clan gains.
for the black scrolls that say bow enough shugenja such that their chi equals some value to do a thing. Can you bow less than the required amount? does it count as having used the black scroll
No, it fails.
I'm not sure you can even bow it, because it would be done in bad faith.
Er, bow the Shuggies.
Used. Or cast?
The proper amount of Shugenja for the effect is required targeting. So, no, you can't even announce a Black Scroll action with less than that amount.
oh boy
Asking for clarification: When I pay the invest cost on Secret Alliances, it returns to my hand on my Fate draw, not on the next Fate draw, correct? Assuming as such since it's worded as "Before you draw cards" (bold added for emphasis)
(and yes, I'm already aware that returning to my hand "resets" the memory on the card, meaning the permanent portion of the Invest cost increase is nullified)
Right, just you. Additionally, it's just referring to your normal, end of the turn draw.
That I got since it specifies the draw timing, I just wanted to clarify that it was the owner's draw, not the active player's draw (Also vaguely think I may have already asked the question)
Yeah. Card text references to "you" always refer to the card's controller.
Does a ranged 0 kill a 0f card?
Yep.
Thank you
What about an RA that's -1 or -2? Does it get "equalized" to 0, then still kill it, or is it a "weaker 0"?
Nothing can go negative but FH. Everything else has a minimum of 0.
Ackshully, HRs can drop into the negatives.
I.e.: Iron Fortress of the Daidoji can make someone have a -2HR, etc.
I think there are actually some weird Rules about HR, but I don't have the CR handy right now. Just using my brain box at present.
Checking because I may have done this wrong in the casual game I just played: can I use Tashihime's Interrupt after using Bukita Sensei's Interrupt? Say, I proclaim, use the Sensei for its action, now the action has an honor loss therefore I can use it, or would that be using an Interrupt on an Interrupt?
The honor loss comes from the Sensei’s Interrupt, so you can’t use Tashihime
gotcha
unrelated deck: If I use Not in My Home on the same character with Sincerity in 2 different battles, does the Resilient apply each battle, or is it once-per-game for the card (so it's best used with a different character each battle)?
There are special rules for Resilient, that it will not affect the same card more than once per game, even if that card loses and regains the keyword.
gotcha, just making sure I don't misplay it in a future match
mostly just to verify: Courage and Honor actions are specifically the interrupts gained from the keywords, not actions that have the keyword printed on the card, right?
Yes. As of Ivory, keywords don't bleed down to the card's abilities.
and with the Onyx nerf to the Honor keyword, this card is weaker than it would have been in Ivory environment had it been released alongside the rest of TBS
Debatable? The problem with the Honor keyword Interrupt may have been discovered and corrected sooner than Onyx had the game not been sold.
sure, but this card would still have been released in TBS, which is the last 20F expansion. Even if they'd have nerfed the Honor keyword in time for the release of Onyx, this card would be weaker as a result
I'm saying the correction may have potentially even come prior to the release of TBS.
Is the removal of Sincerity tokens timed at the same time as a response or an interrupt to the Recruit action? Asking specifically for this card: if I Honor interrupt on Ejio's Proclaim, can I retrieve the discarded Honor card via his Sincerity trait?
You play Interrupts after action is announced, but before effect resolves. In case of Recruit, it's before card enters play.
You announce Recruit and target face-up Personality. You also announce it's Proclaim action or not. If it's Proclaim in Interrupt window you use Honor ability to discard Honor card to ncrease honor gain after card enters play. Action is resolving, so Personality is entering play. You gain family honor from Proclaim (including + or - from previously played Honor ability) and then triggers Sincerity.
I am not sure you may choose what happens first - Sincerity or Proclaim gain.
except in Motoi's case, you can never proclaim him
because of his trait
🙂
You're right 🙂
he "proclaims" when dying in battle (and also specifically from a battle action, not from resolution nor from trait effects like Mountains of the Phoenix)
regarding Ejio, best I can find in the 20F CR is under Timing Conflicts (pg 39-40), specifically the last sentence in step C of resolving timing conflicts: active player chooses order (in this case, if I could proclaim Motoi, then I'd choose to resolve Sincerity first, then Proclaim for the Honor interrupt, whereas with Ejio, I Proclaim first with the Honor interrupt, then resolve Sincerity)
There was this girl - without once-per-trigger restriction you could use X honor interrupts (on political honor cards), and then use same honor cards in discard (same turn) on same proclaim.
There's "old Onyx" jank deck called "Most Sincere Greetings" to abuse this combination
No. The order of the gain versus the Sincerity doesn't matter. You don't/can't Interrupt then, only before the Recruit's effects resolve, which is well before either. So, in answer to your initial question, the Honor card is definitely in your discard by then and can be picked up, and the rest is irrelevant.
thanks, must have been overthinking it
Jade Extended question: Can I use the Ninja Stronghold to pay for a Ninja Kidnapper?
it seems like it should, but there's a bit of intuition that tells me I should ask.
Yes. That reminds me, I need to fix the Oracle wording on Ninja Stronghold. Thanks for the reminder. 🙂
I mean... Thank you! But also, you're welcome!
and Speaking of which, is there a chance the Oracle will at some point have digitized pre-errata text so that playing with specific arcs have fewer issues like this?
Or perhaps, pre-errata, but also a bit more uniform?
Like... fixing misprints, and updates that occurred within the arc, but without updating it for usage with Ivory's rules.
Not likely in the near future? I believe it's on the Oracle owner's to-do list, but not as near the top as other things he hasn't gotten to yet.
I mean, it pretty much already has those.
The updates to Ivory-Rules should preserve the original functionality of the card, in most cases.
mostly... but every time I see the text "After you reveal cards in your Provinces at the start of your turn, if this Event is face-up in one of them..." it hurts a little bit.
There are a few exceptions where I've let modernized Rules bend the card to them rather than the other way around, but I've tried more recently to minimize that.
Sure, but that's not functionally different from how they work in-arc.
I mean... yes... aside from the fact that events were used far more frequently in Jade arc, were far more impactful, and it really mattered what was still hidden in your provinces, especially if you play with Avoid Fate to protect against your own events showing up at the wrong time.
I'm not following what you're saying here?
any event that gives players the option to destroy one of their own provinces, even a small amount of information is a big deal.
if I flip an Evil Feeds Upon Itself, and it's hitting me, and I don't yet know what's in my right-most province, the original rules would have me making the decision to use my Avoid Fate before I see what that card is. These rules would allow me to see it first.
Admittedly, it's probably an easy choice anyway, but having more information, if I know that card isn't Abandoning the Fortunes, I might be more inclined to just let it hit.
Ok, yeah, I'm still not following? Are you saying that the "Ivory wording" of old Events somehow makes them work differently? Insofar as revealing info? Or are you just talking generally, Ivory cards/Rules versus old?
The Ivory rules fix allows you more information before you have to make a decision for events that make you lose provinces.
Oh, because you don't reveal them from left to right but all at once under Ivory Rules.
right
If this was your leftmost province in the middle of the game against an honor deck, do you take it, not knowing if your right-most province holds the only personality you could buy this turn?
If you know you've got two holdings and a Personality, would you make the same decision?
Yeah, I rather wish they hadn't gotten rid of the Events phase, but it is what it is. If you're playing arc-specific, you could interpret the triggered trait, "After you reveal cards in your Provinces at the start of your turn" on the new wording to trigger after every individual reveal. 😉 It doesn't say "all cards". So, flip-trigger, flip-trigger, perfect! 🙂
I suppose that's one solution.
It's one of those things that's probably far easier to do it the new way, especially since that's what most people would do anyway... but I'm quite in love with the more complicated method as I see it as having so much more flavor.
Yeah, once-per-game-per title Events was a lot more flavorful too, but also crazy unbalanced. 😛
I would have definitely preferred to retain the events phase, but give events timing keywords, and for events that last a number of turns, include a mechanism to track it, like... "Forced Event: Put this event into play with two time tokens on it."
And Forced would just mean, you can't pass to the next phase until you've used every Forced action. Which is something they implemented in the FFG version, though they didn't have a lot of stuff for it to be used with. Events feel like a perfect spot for it.
This is a nitpick about something that happened a very long time ago. I don't expect it to get changed again, so it's just something I'm gonna have to deal with.
I've been enjoying playing in Jade Edition anyway, so I may just try to do that more. I feel like even if the top meta decks have been found, there still could be room for innovation.
I'm surprised Kempy didn't ban Shrine of Spirits from his Jade tournament, but I guess no one is playing it? Or is Bladedwind? Their clan is "Clan" on the ranking post. 😛
Bladewind dropped before his first game.
Can you use Interrupts on traits? For instance the honor gain/loss from Skillful Recorder, can I use an Honor Interrupt on it?
Nope.
I thought as much, but wanted to verify
There is only a specific time any Interrupt can be played, and it is before an action's effects resolve. Think of it as the "Engage"-type step of Battle. You pick a Battle (announce an action), and right before the Combat Segment (effects resolve), there is a specific window for Engage actions (likewise for Interrupts). Despite being their ostensible "replacement", they don't really work like Reactions at all.
I think that for some people delayed effects of some Interrupts make them confused.
Does this sensei prevent you from playing Blood of Fu Leng for its Kharmic ability?
Discarding a card for a Rulebook player ability is not "playing" the card, so no, the Sensei does not prevent that.
From the CR, definition of "Play": As a verb, “play” can refer to: putting into play a card type that normally enters play; using a Strategy card by putting it into the resolution area; bringing a Ring into play; or using an ability on a Ring that is out of play.
Thank you! 🙂
Oni play a Game nw
Does Akodo senei give your personalities with 3 or more chi the printed tactician trait? For example could you used them for rain of death?
Yeah, it does.
So as long as they're not using the rulebook Tactical Advantage® ability to gain a Force bonus, they can use it for whatever else.
Ahh i always thought since rain of death said printed it didnt work but then i read the sensai again
Tactical Advantage or other Tactical actions that give a Force bonus, such as the MRPed version of White Shore Plain
No, it doesn't work. Rain of Death does require printed, and the Sensei does not fit that requirement.
Ok, that is what i thought
Original version of WSP gave Tacticians a Force bonus as the Terrain comes into play as a Battle Terrain action, based on their chi, whereas Diamond specified it into being a bonus from a Tactical action, and Emperor making it a straight up Tactical Reaction granted to all Tacticians at the battle. With Akodo Sensei, the Diamond and Emperor versions would not give any bonuses to those Personalities affected by the Sensei
Oh? Hmm. Yeah, okay.
I mostly netdecked for the Jade tournament because I wanted to focus my skills on deckbuilding for Onyx, and I went for Akodo Sensei out of Kosaten Shiro from the playlist Wynce shared just before the tournament. The video explains briefly why WSP is good with Akodo Sensei in Jade, but fell out of use after the MRP made it no longer work
(Mostly netdecked because I did have to switch out 1 Imperial Personality, and had one less of the replacement for an extra Daidoji Karasu)
With this card, it says you get a force bonus equal to the target's printed force. Does that mean if you bow a weapon with a force modifier that you don't get a bonus? Because it's a modifier and not actual force?
No, it would be equal to the existent modifier. Even though that isn't "direct" Force, it is still Force; like if you have a Ranged 2 Attack that can target Items, it couldn't destroy a +3F Item.
That's what I thought, but wanted to get a ruling since it's called a "modifier"
Took me a few additional moments, but it's on Page 11 of the CR, under Force and Chi Modifiers:
"If something in the game needs to check an Item’s Force or Chi separately from its Personality’s stats, use the value of its modifier (minimum zero)."
Thank you
Consumed by Darkness, can you choose to target a card that is already face-up?
Yep.
Thank you.
How does Chrystanthemum Festival interact with the destruction condition on the Charter of the Mantis Clan? I would argue that I get my new Province first, which nukes the Charter, before they get their Province, on the grounds that it's a simultaneous thing, so the active player gets to decide the sequence.
I'd agree it's simultaneous, however there's no active-player choice even involved. That's for when different things are triggered at the same time, but the triggers can't happen on top of each other, so the active player has to decide an order. So, if there were multiple different triggers caused by players gaining Provinces, active player would decide the order those triggers resolve, but it wouldn't change the fact all the Provinces were gained at the same time. So, for the purposes of destroying the Mantis Charter, there would never be a time when one player has more Provinces than the other because of it; they would all be gained at the same time.
Okay, cool. Thank you!
Question: if I'm using Akeha Sensei, which grants my Clan Alignment to one of the 3 Clans it's for that's not mine, can I include Loyal Personalities from that Clan since we now share Clan Alignment? Reading the text for Loyal from the 20F CR, I feel like that's a yes
That's how it's usually worked. The Sensei grants that before they enter play, so they're already a member of your Clan, amongst others, so they just enter play normally.
https://tenor.com/view/mr-bison-street-fighter-yes-gif-3718772
Yeah, saam is right. The Sensei gives the Clan Alignment to Personalities both in and out of play, so they would already have your Alignment at the point when bringing them into play checks that restriction.
this is going to make things interesting over the next few days
time for some Crab/Crane Courtier Seige tech!
So laying siege with Crane Courtiers... as troops, or ammunition?
Pretty sure you could catapult and/or trebuchet them pretty far.
Unfortunately Crab isn't included in Akeha Sensei
It does mean I can include power uniques that have Loyal
Including a certain Clan Champion that isn't unique
On an unrelated note, I noticed Hikahime Sensei (the Ashigaru sensei) gives -1GP but doesn't give a 3GP minimum by its trait text like e.g. Akeha Sensei does. Does this mean if I were to run Hikahime out of Lion, it would be a 2GP SH?
Based on what you've described, yeah, you'd have a 2GP SH.
Much economy. Very Lion.
right, it was Phoenix
had the other ones down
Will the Palaces of Otosan Uchi's Imperial card discount apply to Imperial Command's 2nd ability?
Technically should, yes. Gold costs of Strategy actions were costs "of the card" in Jade, and even Emperor, I believe. Sorry that isn't more explicitly clear in the Oracle.
Motoi says he can't proclaim. Honored guest says you can proclaim him. How does this interaction work?
Honored Guest allows Proclaiming for the specific circumstance of someone who doesn't have your Clan Alignment. That doesn't overcome Motoi's trait.
no it doesn;t
it says even if
not only if
But if we are ruling card effect doesn't overcome trait, that's different. But honored guest isn't restricted to out of clan people.
Sorry if I'm not explaining it properly, but the bottom line is that Honored Guest doesn't overcome his trait. It's like, if you have a Battle action (from before "Absent" was a thing) that says, "You can take this action even if you don't control any units at the battlefield", it doesn't overcome anything but the specific problem it refers to, the lack of Presence. If you also didn't have legal targets, you still couldn't take it.
In a fight, my opponent is attacking and plays sneak. I then play wake of slaughter. Who gets to take first action?
You do
Sneak changes who gets the first action, then Wake changes it to something else.
ok so last action takes priority
No need to apologize. You are explaining fine. The issue is that the argument seems to be more for intent of the card, and not actually how the card is worded. But if effect doesn't trump trait, then that's fine. I just needed to know that lol.
More or less. "Who takes the first action this battle" is an Instantaneous effect. It happens, then it stays that way until another effect changes it, like bowing a card.
thank you
It took me a bit, but I also found the specific part of the CR that supports the ruling, too (top of page 43):
"PERMISSIONS #
Some text permits things to happen in violation of the rules, using terms such as “can” or “may.” Such permissions override specific restrictions and prevention effects in the rules; for example, “He may assign even if bowed.” A permission does not break rules that it doesn’t specifically refer to. Example: “Your target Infantry Personality may assign in Cavalry Maneuvers” does not allow a bowed unit to assign. [lol, outdated example, much, CR? It's cute we have that in common.😛 ] Likewise, a permission does not overcome restrictions or negations from card sources, unless overcoming card effects is specifically mentioned. Example: If a card says its Ranged Attack “can target Personalities with attached Followers,” this does not overcome another effect that says “This Personality cannot be targeted by Ranged Attacks.”"
Thank you!
Macbeth out here, a decade later, still doing the fortune's work.
If wake of slaughter was interrupted with Meditating Mind, Sneak Attack would still be active, right?
Yes, because it was effectively never replaced
As Marcus said, yes; the instant effect of Sneak has resolved, giving the Sneak player the first action. MM negates the effect of Wake that would give it to someone else, so it stays where it was from the Sneak. To use another instant effect as a hypothetical example: bowing a card. If Sneak's effect was instead, "Bow target guy", and Wake's was "Straighten target guy", and Wake was negated, the guy would still be bowed, if you follow me?
@Brook Cunningham Got it. Thank you very much!
Is this permanent or just until the end of the turn?
end of turn i would presume since it doesnt say permenent
Yeah, until end of turn unless otherwise specified.
Anyway, taking control effects are permanent as default.
What was this in answer to? It doesn't seem to relate to the posts directly above. :/
"Yeah, until end of turn unless otherwise specified."
Stealing the Scrolls isn't about taking control, but i wanted to add that not all effects are until end of turn. Some like taking control are permanent
Ah, fair. To expand on that, all ongoing effects are end of turn unless specified. Control change is actually not ongoing but instant. So it's not technically permanent (which is shorthand for an ongoing effect with a duration until end of game), but rather it happens instantly, then stays how it is until another effect changes it, like other instant effects such as bowing or destruction.
Just to be sure: Do I need to bow Archery Range for the Reaction?
Nope.
Another question: The personality that I target with Back to the Front should have previously being assigned to the battlefield or not?
Thanks!
Yes.
Got it, thanks
question, does this fear compare per personality/follower force or units total force?
It's a Fear 3 effect against each Follower and the Personality separately.
it doesn't override the normal Fear rules, though, so it can't bow a Personality with attached Followers, correct @Brook Cunningham?
No, it can. It circumvents the usual Fear targeting with its own.
I'm more curious what happens if you combined the fear with a regular fear from an attachment: does it increase the Fear effect on each target, or once per target? And what about a Courage discard to increase/decrease it?
ah, the rule limits the targeting, not what it can affect, and the card explicitly allows the targeting... got it
You can't combine it with any Fear that can't target a Personality with attached Followers unless the target doesn't have any.
I would assume it still bows because Personalities with Followers are excluded from legal targets, not the effect itself (which is why certain other cards with fears or attacks that override this rule specify "may target" and not "may bow", iirc)
so it's a non-combinable Fear by rules implication? Got it. What about a use of the Courage Interrupt discard to increase/decrease it?
From the rules I'd assume a Courage interrupt is to the effect, therefore can be used to make it a Fear 5 targeting each relevant card in the unit, or Fear 1 for a decrease
(regarding Courage I'm asking mostly to verify my asumption)
Yeah, it's an unfortunate interpretive problem with strength-altering effects. Rarely are such things written once, but create multiple instances of the effect within the action, like in this case. I think the logical application is that they alter the number, then all effects based on that number are likewise altered, despite (and, in a way, because of) the fact all strength altering effects are unfortunately written assumptively supposing that the action is only creating one effect.
Although, my hope and intent is for an Onyx Comprehensive Rules to be produced prior to GenCon, and one of the top priorities would be clarifying some identified issues with Fear/Ranged/Melee Attack Rules, so I may revisit/reverse this notion in the near future.
Consumed by Darkness does not overcome HR, right?
Correct.
Kinda seems anti-thematic. To be useable by most the user needs high honor to be able to buy anybody. But as it makes you lose honor and is a maho/shadowlands card it's slanted to a spider/shadowlands player...
Well, if that Spider player happens to be using Mishime Sensei, then they can ignore the HR. 🙂
oh?
oh
thats crazy
so...its best used by one sensei lol
Can you still use Levied Refugees to fulfill banish costs while it's face-up in your hand?
Yes
most likely incredibly unlikely to happen, but I've got a hypothetical:
"Card memory" prevents an action without Repeatable from being used twice in the same turn. This means actions from Discipline cards cannot usually be taken in the same turn they were played.
The Onyx Crane SH Side B has a trait that gives Favor actions Repeatable.
Word from the Imperial Court becomes a Favor action when using it via Discipline. If I'm on Crane Side B, does that mean WftIC gains Repeatable? And since I'm discarding the Favor as an added cost to the Discipline, can I use the Crane SH's Response for the bow-less any-time lobby?
You definitely cannot use the Crane SH's Response; this isn't a Favor cost. The rest seems to track; a Crane with Box Side 2 up using "Word" with Discipline would cause it to have "Repeatable" because it would give it "Favor". Weird that it gives itself "double Political" in that case too. 😛 Small oversight, I suppose.
Can Yaheiko's ability negate Seiden Sanzo's delayed effect? I assume you trigger her ability upon targeting but resolves when Sanzo's delayed ability takes effect.
can the fear from this stronghold combine with a fear on the unit it is targeting? im pretty sure no, because it is not in the same unit
correct, not the same unit
I think she'd have to trigger her Reaction just before destruction, so at the start of the Dynasty Phase. Since there's no destruction on inital targetting. So she needs to be unbowed to use her Reaction, or Seiden Sanzo nukes her.
Thanks.
Afaik it doesnt work this way. I need to dig for this.
Oh?
I'm genuinely curious.
Her Reaction is when the card effect performs the destruction, not upon targeting. As in, you can't react immediately to entering a Iaijutsu Challenge or Duel, you have to focus first, lose, then trigger the Reaction, no?
I remember there was something about delayed effects. I may be wrong and it was maybe about Courage in Death or similiar stuff only. ;/
Yes is the answer to your question, but your assumption on the timing is wrong. You take the Reaction when it says, immediately before her destruction. So, if you used her to attack and she's now bowed at the start of your Dynasty phase when the destruction is occurring, you can't save her.
Sorry, I answered without seeing @saaam already had, but saaam is correct; @kempy_nezumi 's contrary recollection isn't.
Onyx edition rules question - the Legacy Dynasty action is not Repeatable, correct?
Correct
Tetsuo has his nagamaki, he bows both he and the nagamaki to make a melee 7, his ability lets him bow a polearm to straighten him, the first time his nagamaki bows, it straightens...what is the timing on this? can he straighten himself?
I’ll let someone with more time break down the timing but yes, he can straighten himself
It doesn't seem to me he would.
but Im happy to see the timing
He and his Nagamaki were literally designed so that they could do that combo together. 😛 But anyway, the timing is: Announce and Bow Tetsuo E2 for his ability, Interrupt it with the Nagamaki's MA ability to combine them, immediately after the Nagamaki bows for the cost of its ability, its trait staightens it, then Tetsuo's ability resolves, first the MA, then the option to bow his (now straightened polearm) to straighten him.
So you are saying that the bowing happens, trait kicks in to straighten, then you resolve the ability after that? I assumed that the ability would happen at the time of the bowing. But I guess you do bow to pay the cost, but you can't just bow to bow... so I dunno.
But yes, I know it was designed to work together, but the timing didn't make sense to me.
Thank you.
I thought that since the force bonus already includes the delayed death that would be the appropriate timing. thanks for the clarification.
With floating gold, the gold fades per phase right? So, what about the combat step... if I bow a holding and produce 4 gold during the engage step, and pay 2 gold, does the 2 gold remain DURING the combat segment? or does it fade after engages?
Engage and Combat are within the same phase, Attack Phase. You keep it.
awesome
thank you
Samurai edition question - can Togashi Satsu exp4's ability be used if he was merely discarded, and not dead?
No