A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.
A player, 30 April 2012
I just want to check I have this right.
I am attacking and take the 1st action (either by the naval player ability or by sneak attack) and I announce The Law's Strength off my magistrate. (it doesn't have to be 'The Law's Strength' any action with a base destruction effect would suffice for my question) (for kicks lets say 'too close to home' is in effect so that the defender is under pressure to negate my attempts to move him home with that action specifically)
My opponent's defenders includes a personality that has been hit by the topaz champion event (negating his first destruction) and a personality without any delayed effects ripe for the go away or be destroyed effect.
My opponent reacts to my announcing 'The Law's Strength' to play 'no time for games' to negate any effects from my 'The Law's Strength' since it was taken before the defender's first chance to take a battle action.
After his 'no time for games' resolves, I choose my legal performing magistrate, and target their person under the effects of topaz champion (rather than the more likely target of somebody that would have otherwise have died had my effects not already been negated), being forced to pay any costs as usual since costs were not interfered (if it had any like 'a stain cleansed' would have).
Q: As I understand it... because 'no time for games' negates the movement, my action then tries to destroy the target. Then both the 'no time for games' AND 'topaz champion' will attempt to negate the destruction effect from my 'The Law's Strength' causing the Topaz Champion negate destruction effect to be used up. (because the topaz champion triggers BEFORE it destroys the personality, not taking into account that the destruction will be negated. I take it to be similar Kensho-In's ability which I understand stack negates which all fire at the same time when triggered to negate the same effect multiple times to mechanically only work once anyway. )
Topaz champion
Choose one of your Personalities in play without abilities. Permanently give him +1F/+1C, the trait "Before the first time each turn another player's card effect destroys this Personality: Negate the destruction", and the ability, "Battle: Target an enemy card without attachments: Destroy it."
No time for games
Reaction: After an attacking player announces a Battle action before the Defender's first normal opportunity to act or pass: Negate its effects.
A Law's Strength
Battle: Choose your performing Courtier or Magistrate and target a Personality: Move him home. If this did not move him home, destroy him.
In theory I'd take this to also hit any negation of the first movement, bowing etc. Such as from the Shi-Tien Yen-Wang celestial. I'n in part checking to make sure the check-if-moved trigger to destroy is also not somehow negated (since to my understanding that's a modifier to the effect or a condition, not an effect as per definition of an effect)
Alex Jones (rules official), 2 May 2012
I just want to check I have this right.
I am attacking and take the 1st action (either by the naval player ability or by sneak attack) and I announce The Law's Strength off my magistrate. (it doesn't have to be 'The Law's Strength' any action with a base destruction effect would suffice for my question) (for kicks lets say 'too close to home' is in effect so that the defender is under pressure to negate my attempts to move him home with that action specifically)
My opponent's defenders includes a personality that has been hit by the topaz champion event (negating his first destruction) and a personality without any delayed effects ripe for the go away or be destroyed effect.
My opponent reacts to my announcing 'The Law's Strength' to play 'no time for games' to negate any effects from my 'The Law's Strength' since it was taken before the defender's first chance to take a battle action.
After his 'no time for games' resolves, I choose my legal performing magistrate, and target their person under the effects of topaz champion (rather than the more likely target of somebody that would have otherwise have died had my effects not already been negated), being forced to pay any costs as usual since costs were not interfered (if it had any like 'a stain cleansed' would have).
Q: As I understand it... because 'no time for games' negates the movement, my action then tries to destroy the target. Then both the 'no time for games' AND 'topaz champion' will attempt to negate the destruction effect from my 'The Law's Strength' causing the Topaz Champion negate destruction effect to be used up. (because the topaz champion triggers BEFORE it destroys the personality, not taking into account that the destruction will be negated. I take it to be similar Kensho-In's ability which I understand stack negates which all fire at the same time when triggered to negate the same effect multiple times to mechanically only work once anyway. )
Topaz champion
No time for games
A Law's Strength
In theory I'd take this to also hit any negation of the first movement, bowing etc. Such as from the Shi-Tien Yen-Wang celestial. I'n in part checking to make sure the check-if-moved trigger to destroy is also not somehow negated (since to my understanding that's a modifier to the effect or a condition, not an effect as per definition of an effect)
Firstly, note that the Timing Sequence rules were changed so that, eg Kakita Kensho-in works differently: The order of resolution means that triggered effects that come first, due to the above order, the order of Reactions, or the active player’s decision, can negate or otherwise make impossible triggered effects and Reactions that come later. When this happens, Reactions to the now nonexistent trigger may not be taken, and other effects are not triggered by it.
This means that although both triggered trait granted by The Topaz Championship and No Time for Games' ongoing effect can negate the destruction of the Topaz Champion, only one of these will trigger. As the active player, *you* decide which do apply first. Thus, if you apply No Time for Games' ongoing effect first, the destruction is negated, and triggered trait from The Topaz Championship will not trigger in this instance, and is still available to be triggered later in the turn.
On the other hand, if you apply the triggered trait from The Topaz Championship first, it is No Time for Games' ongoing effect which won't trigger. I would suggest this will be a better option for you.