follow up shadow's lair vs. whispers of sun

L5R CCG Rules board, 13 April 2012

A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.

A player, 13 April 2012

http://www.alderac.com/forum/viewtopic.php?f=59&t=97004

This is just a confirmation. Does it still not allow a 2nd use of the stronghold in a single battle if there is only naturally one battle that turn? (i.e. does that apply to all situations, or only situations where the stronghold could be used more than once per turn)

For example: The enemy only has 1 province. The spider player uses his stronghold to send an opponent home once, then uses fires of war, then uses the stronghold a 2nd time.

By contrast, would Whispers of the Dying Sun permit it to be used a 2nd time in a battle? (its still a variable. variable number of uses = variable +1 seems about the same to me as 'when the variable = 1, it now = 2. )

Whispers of the Dying Sun

Choose a non-Stronghold card in play. Each of its base abilities may be used one additional time this turn

A second question: if you hit your stronghold with Whispers of the Dying Sun (and its a normal stronghold, lets say Shatter Peaks Castle) would you be able to play fires of war after whispers of the dying sun resolves to make that 'additional time' from the event be a 3rd use since fires of war adds a 2nd use? Or is the order in which numerical uses are given to an action important. ( 1 normal + 1 additional + a second use = 2 uses, or 3 uses? ) With hand sizes (based on the War of Honor tile that makes your hand size 9, stacks with 'hand size maximum increased by 1' from other effects) it would result in a maximum of 3, but it may be another scenario that doesn't apply here.

Edit: lol, I even quoted the 'non-stronghold' part of the text. eh, being able to read might be important.

Brook Cunningham (rules official), 13 April 2012

http://www.alderac.com/forum/viewtopic.php?f=59&t=97004

This is just a confirmation. Does it still not allow a 2nd use of the stronghold in a single battle if there is only naturally one battle that turn? (i.e. does that apply to all situations, or only situations where the stronghold could be used more than once per turn)

For example: The enemy only has 1 province. The spider player uses his stronghold to send an opponent home once, then uses fires of war, then uses the stronghold a 2nd time.

To confirm, the example given would not be legal.

By contrast, would Whispers of the Dying Sun permit it to be used a 2nd time in a battle? (its still a variable. variable number of uses = variable +1 seems about the same to me as 'when the variable = 1, it now = 2. )

Whispers of the Dying Sun

Choose a non-Stronghold card in play. Each of its base abilities may be used one additional time this turn

A second question: if you hit your stronghold with Whispers of the Dying Sun (and its a normal stronghold, lets say Shatter Peaks Castle) would you be able to play fires of war after whispers of the dying sun resolves to make that 'additional time' from the event be a 3rd use since fires of war adds a 2nd use? Or is the order in which numerical uses are given to an action important. ( 1 normal + 1 additional + a second use = 2 uses, or 3 uses? ) With hand sizes (based on the War of Honor tile that makes your hand size 9, stacks with 'hand size maximum increased by 1' from other effects) it would result in a maximum of 3, but it may be another scenario that doesn't apply here.

Whispers of the Dying Sun cannot affect Strongholds.