A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.
A player, 14 September 2011
If I target a Loyal personality with Discovering a Conspiracy, can I now take control of that personality with effects like Enticement or Yoritomo Sachina?
Relevant text:
Discovering a Conspiracy Battle/Open: Choose your performing unbowed Magistrate and target a Personality: His lord casts him out for treachery. Permanently remove his Clan alignment keywords. Dishonor him. If he is at a battlefield, bow him and choose a player, who gains or loses 1 Honor.
Yoritomo Sachina Political Limited: Once per game, target a Personality, pay Gold equal to his unit's total Gold Cost plus four, and bow Sachina: Take control of him. After the next time this game Sachina leaves play, give control of him to his owner.
Enticement Open: Pay Gold equal to the total Gold Cost of the targeted Personality's unit: Lose 3 Honor. Take control of a target Personality. While you control him, you may not assign his unit to attack and he will not move to attack. Before this turn ends, give control of him to his owner.
Alex Jones (rules official), 14 September 2011
If I target a Loyal personality with Discovering a Conspiracy, can I now take control of that personality with effects like Enticement or Yoritomo Sachina?
Relevant text:
Discovering a Conspiracy Battle/Open: Choose your performing unbowed Magistrate and target a Personality: His lord casts him out for treachery. Permanently remove his Clan alignment keywords. Dishonor him. If he is at a battlefield, bow him and choose a player, who gains or loses 1 Honor.
Yoritomo Sachina Political Limited: Once per game, target a Personality, pay Gold equal to his unit's total Gold Cost plus four, and bow Sachina: Take control of him. After the next time this game Sachina leaves play, give control of him to his owner.
Enticement Open: Pay Gold equal to the total Gold Cost of the targeted Personality's unit: Lose 3 Honor. Take control of a target Personality. While you control him, you may not assign his unit to attack and he will not move to attack. Before this turn ends, give control of him to his owner.
No, no-one may take control of him - and if he leaves play, his owner may not bring him into play.
See Glossary, Loyal: A Personality with the Loyal keyword will not become controlled by a player who does not share a Clan alignment with that Personality - either by bringing into play or by changing control.
A Personality with no Clan alignments cannot share a Clan alignment with a player.