A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.
A player, 30 May 2011
Hi,
My Ninja Bob has Spirit of the Shadows ability and stays home My Ninja Charlie has a Flawless Assassin attached and goes into battle
If I use Spirit of Shadow ability to switch Bob and Charlie position, can I then use Flawless Assassin reaction to send Bob back in battle ?
Since the movements are simultaneous, I'm not sure we meet the "After one of your Personalities moves to or from this unit's location" requirement from the follower ?
Thanks !
EDIT Corrected question, and then the answer is obvious indeed. Thanks for the answers !
Alex Jones (rules official), 3 June 2011
Hi,
My Ninja Bob has Spirit of the Shadows ability and stays home My Ninja Charlie has a Flawless Assassin attached and goes into battle
If I use Spirit of Shadow ability to switch Bob and Charlie position, can I then use Flawless Assassin reaction to send Bob back in battle ?
Since the movements are simultaneous, I'm not sure we meet the "After one of your Personalities moves to or from this unit's location" requirement from the follower ?
Thanks !
EDIT Corrected question, and then the answer is obvious indeed. Thanks for the answers !
No. CORRECTION: Yes - see below.
Firstly, I think you want to assign the other way round, to move Charlie with the Flawless Assassin back to the battlefield. Flawless Assassin can only move the unit it is in.
However, that doesn't work either, due to the rules for References: References involving a game state in the context of a past occurrence check the game state only at the time of the occurrence.
Flawless Assassin's ability can trigger if a unit moved to its unit's location or from there. However, the location considered is different for each. When you check where the unit moved from, you check Flawless Assassin's unit's location before the movement; when you check where the unit moved to, you check Flawless Assassin's unit's location after the movement. At both times, the two units are in different locations.
A player, 3 June 2011
viewtopic.php?f=59&t=91233 Is this an official reversal of viewtopic.php?f=59&t=81401&p=1064876&hilit=flawless+assassin#p1064876 ? Alex appears to now be saying that Flawless Assassin can't react to its own unit's movement. Or am I just misreading his answer?
Alex Jones (rules official), 3 June 2011
viewtopic.php?f=59&t=91233 Is this an official reversal of viewtopic.php?f=59&t=81401&p=1064876&hilit=flawless+assassin#p1064876 ? Alex appears to now be saying that Flawless Assassin can't react to its own unit's movement. Or am I just misreading his answer?
Ah, good point. I was considering only reacting to the movement of Ninja Bob, which Flawless Assassin can't, rather than reacting to the movement of Ninja Charlie's unit, which it can.