Tying Enough Talk

L5R CCG Rules board, 20 May 2011

A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.

A player, 20 May 2011

Let's say I play a performed political action (The Law's Strength, Favor of Artisans, Dove Tattoo, Rule book action to take the favor) and an opponent plays Enough Talk in reaction.

After fighting the duel, (assuming no problems with focus effects) we tie the duel, triggering the lose condition of Enough Talk and destroying both personalities.

Does the Political action still happen? The reason for this question is the idea that a dead personality can no longer perform the political action; has the person already fulfilled all requirements for the action to happen? Does it matter if I no longer have presence if the Political action is a battle action? Is the ruling different depending on the Political Action?

Relevent Cards:

Enough Talk! Iaijutsu Reaction: Before the resolution of a Political action performed by a Personality, target your unbowed Samurai: He challenges the other Personality. Destroy the duel's loser. If your Samurai wins the duel, the Political action's effects do not happen.

Dove Tattoo Political • Tattoo • Kiho Open: Choose your performing unbowed Tattooed Personality: You show the elegance of the Dove Tattoo. Gain 5 Honor. Take the Imperial Favor. Permanently increase the Family Honor required for an Honor Victory by 5 for all players.

Favor of Artisans Political • Winter Limited: Choose your performing unbowed Artisan Personality: He offers an exquisite gift. Another target player may choose to have you gain 2 Honor. If he did not choose this, he loses 2 Honor. Draw a card.

The Law's Strength Political Battle: Choose your performing Courtier or Magistrate: Move a target Personality home. If the movement fails, destroy him.

Zen Faulkes (rules official), 20 May 2011

I play a performed political action (The Law's Strength, Favor of Artisans, Dove Tattoo, Rule book action to take the favor) and an opponent plays Enough Talk in reaction. After fighting the duel, (assuming no problems with focus effects) we tie the duel, triggering the lose condition of Enough Talk and destroying both personalities. Does the Political action still happen?

No. "If your Samurai wins the duel" is the condition for preventing the action. Ties are not wins.

http://rules.l5r.com/CE_Challenges_and_duels: "If their scores are the same, they tie, there is no winner, and both lose the duel."