Open Emotion + Murata

L5R CCG Rules board, 10 February 2011

A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.

A player, 10 February 2011

Please offer some clarification regarding the following interaction.

Soon to be defending Player, B uses Open emotion’s open action, showing final duty. Soon to be attacking Player A passes his limited/open phase. Player B uses Daidoji Murata’s ability on province 1 and 2. Player A passes his limited/open phase. Player B passes. Player A declares an attack, assigns his infantry at province 1. Player B assigns his infantry to defend at province 1. No cavalry is assign to any battlefields for either player.

Question: Player A chooses to resolve province 1 first, can Player B play Final Duty using Open Emotion’s action or does Murata negate his ability to do so.

Reasoning: I think Defender does have the ability to play his/her action as per Open Emotion, due to the fact that, unlike Reinforce the Gate’s language, Murata’s text just references that “actions must not be taken before the defender’s first chance to take a battle action or pass.” This seems like Open Emotion is still giving the defender the first opportunity to play final duty.

Follow up Question: If My reasoning is accurate, then after the defender has taken his Open Emotion’d action, the attacker has the opportunity to play his sneak attack, correct? I would think that since defender had the first opportunity to play an action using Open Emotion, then I’d think sneak attack would be able to play since Murata’s conditions had been met.

Relevant Card Text. Open Emotion Open: Choose your performing unbowed Samurai and show a Strategy in your hand: Once this turn, after engaging in a battle as the Defender, you may take an additional action to play a card with the shown card's title.

Daidoji Murata Crane Clan • Samurai • Scout Recon Open: Target two provinces. During battles at their battlefields, actions may not be taken before the Defender's first chance to take a Battle action or pass.

As always thanks for the assistance.

Zen Faulkes (rules official), 10 February 2011

Player, B uses Open emotion’s open action, showing final duty. Player A passes his limited/open phase. Player B uses Daidoji Murata’s ability on province 1 and 2. Player A declares an attack, assigns his infantry at province 1. Player B assigns his infantry to defend at province 1.

Player A chooses to resolve province 1 first, can Player B play Final Duty using Open Emotion’s action or does Murata negate his ability to do so.

Daidoji Murata does not prevent Open Emotion's additional action, because Murata only requires a player take an action or pass - not be the first regular action or pass.

(A)fter the defender has taken his Open Emotion’d action, the attacker has the opportunity to play his sneak attack, correct?

Yes.