A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.
A player, 25 February 2010
Hi, after this ruling viewtopic.php?f=59&t=81436 I thought I understood how Justly earned victory and Shameful injury worked in regards to the negation of force penalties and bonuses from tokens created by actions until the end of turn.
Now having read the MRP artical on the front page of the L5R.com site, im totally confused and lost.
Please can someone tell me which is which? Because right now there are two different official rulings on this and its thrown my deck into chaos!
This is from the MRP link: "Justly Earned Victory and Shameful Injury no longer negate the Force bonuses and penalties from tokens created by actions. This is due to the way the new wording interacts with the Comprehensive Rules on negation effects."
This is the ruling: viewtopic.php?f=59&t=81436
Justly Earned Victory Text Battle: Target your Personality: Move a target enemy Personality with lower Force or with fewer attachments home. Battle: Negate all current Force bonuses and penalties to cards at this battlefield from actions.
Shameful Injury Text Battle: Even if you control no units at the current battlefield: Negate all current Force bonuses and penalties a target Personality has received from actions. Until the turn ends, negate all new Force bonuses or penalties on him from actions.
So, what ruling is correct? Please make this the final answer too...
A player, 25 February 2010
I must admit i am really confused. Which wording is the most legal: the MRP or the Rules forum post here? I would think the Rules forum as it is "dated" later then the comprehensive rules.
According to the MRP page: Justly Earned Victory and Shameful Injury no longer negate the Force bonuses and penalties from tokens created by actions. This is due to the way the new wording interacts with the Comprehensive Rules on negation effects.
which references: Shameful Injury Reads, "Shameful Injury 0G 4FV Battle: Even if you control no units at the current battlefield: Negate all current Force bonuses and penalties a target Personality has received from actions. Until the turn ends, negate all new Force bonuses or penalties to him from actions." [MRP, Celestial Edition, 29 June 2009]
But according to this rules post: Shameful works. Thanks for your help!
Alex Jones (rules official), 25 February 2010
Hi, after this ruling viewtopic.php?f=59&t=81436 I thought I understood how Justly earned victory and Shameful injury worked in regards to the negation of force penalties and bonuses from tokens created by actions until the end of turn.
Now having read the MRP artical on the front page of the L5R.com site, im totally confused and lost.
Please can someone tell me which is which? Because right now there are two different official rulings on this and its thrown my deck into chaos!
This is from the MRP link: "Justly Earned Victory and Shameful Injury no longer negate the Force bonuses and penalties from tokens created by actions. This is due to the way the new wording interacts with the Comprehensive Rules on negation effects."
This is the ruling: viewtopic.php?f=59&t=81436
Justly Earned Victory Text Battle: Target your Personality: Move a target enemy Personality with lower Force or with fewer attachments home. Battle: Negate all current Force bonuses and penalties to cards at this battlefield from actions.
Shameful Injury Text Battle: Even if you control no units at the current battlefield: Negate all current Force bonuses and penalties a target Personality has received from actions. Until the turn ends, negate all new Force bonuses or penalties on him from actions.
So, what ruling is correct? Please make this the final answer too...
The MRP page is not yet comprehensive, and doesn't yet reflect the recent changes to the negation rules that make them more intuitive and consistent with other ongoing effects.
Justly Earned Victory and Shameful Injury negate force bonuses and penalties from tokens created by actions.