A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.
A player, 3 November 2007
Assuming I'm using Eastern Hub Port here's my question.
If I'm attacking my oponent with Yoritomo Random and my oponent defends with Akodo Random attached with Gate Guardsman and Ikoma Random.
I declare naval invasion and then use a battle action that targets my personality (ex: The Manti's Strenght) to kill the Ikoma Random ok? Well, then it's time to make reactions. As the active player my first reaction is to attach Pincers and Tail to my Yoritomo Random who have performed the battle action. When I do this what will happen?
1a - The reaction window is going to be interrupted by my stronghold effect and I will have the chance to take an additional battle action?
1b - If my previous question is right and during my next action Gate Guardsman is destroyed he'll never get the chance to react right?
2 - The reaction window will continue normaly allowing Gate Guardsman to give my oponent an aditional battle and after it's resolved my stronghold will trigger it's effects and I'll gain an additional battle action?
Thanks in advance!
Martin Lund (rules official), 9 November 2007
I declare naval invasion and then use a battle action that targets my personality (ex: The Manti's Strenght) to kill the Ikoma Random ok? Well, then it's time to make reactions. As the active player my first reaction is to attach Pincers and Tail to my Yoritomo Random who have performed the battle action. When I do this what will happen?
1a - The reaction window is going to be interrupted by my stronghold effect and I will have the chance to take an additional battle action?
Triggered traits on cards are always taken before Reactions, so Eastern Hub Port's triggered trait will resolve before any Reactions to attaching Pincers and Tail can be played - if it were legally triggered in the first place.
Mantis's Strength does not attach anything, so it won't trigger Eastern Hub Port.
Pincer's and Tail's Reaction is not a Battle Action, so it won't trigger Eastern Hub Port either.
Martin Lund (rules official), 14 November 2007
Edited for clarity, as the example Action given does not attach anything, and thus does not trigger Eastern Hub Port.
- Marty Lund Deputy Rules Monkey