Hi! I have probably not read more posts about Mountain's Shadow Dojo than I have, and the rulings seem to cultivate the players' desire to make it as strong as they can for the environment. The reason I am writing to you is a playing experience I had relevant to a ruling that says that a Crane samurai who is opposed in province A can move unopposed in province B and resolve the Stronghold's range attack there along with Burn it Down. The ruling is the following: viewtopic.php?f=59&t=59786&p=768495 The objection that I have stem purely from logic, the rules and the wording. It says clearly: Range 3 attack. Move ..... You have ruled that the effects of actions must be resolved in the order stated in the action (as would also be expected by anyone reading the cards). Thus, it would be logical to assume that the range attack would have to be resolved before the movement, and that the movement would follow. The next logical step would be that for the range attack to resolve, the targets (that you also have ruled must be chosen in their entirety before paying costs and resolving effects) would have to be legal from the moment of its announcement to the moment of its resolution. So, what would be simpler than to say that the Crane samurai can produce a range attack targeting legal targets, i.e. cards opposing him, (even if it should go without saying), and then he can move. I do not think that the thought behind the card was (or should be) that Crane samurai attacks province A, defender assigns unit with follower (to protect from range attack) to province A and unit without follower (thought to be safe from the range attack) in province B and Crane samurai has the following options: a) move to province B, shoot the unit and probably break the province or b) moves to province C, targets province C with range attack along with burn it down and again breaks the province. Nor should it be, in my humble opinion, to negate two different traits of the game, both cavalry (cavalry unit attacks; crane samurai defends province A; cavalry units assigns to province B; crane samurai move to province B and shoots cavalry unit) and naval (naval unit attacks province A, crane samurai defends province B; naval unit passes; crane samurai moves in and shoots naval unit). Please, clear the table by ruling the evident: that Crane samurai should produce range attack where he is, resolve it normally and legally -that is, he can't if he has no legal targets, e.g. he is unopposed- and then move. I am begging you to consider the effect you are having on the game! You are not simply playing with words, you are defining the playing experience of hundrends (if not thousands) of players, many of them (hopefully) new ones. Do not offer them rulings that produce the aforementioned imbalanced undesired effects. Please keep in mind that you are ruling on an action that has no cost whatsoever (the Crane samurai does not have to bow or even be unbowed to do it, he can take an action and still count his force in another battlefield, and this action without cost kills something that the opposing player has payed good money to bring into play, be it a personality or a follower -let alone a province) and is recyclable. Thank you for taking the time to read this and, again, please devote some time to think it over seriously and answer with some arguments and not just quoting the rules. Thank you.
Mountain's Shadow Dojo - Once and (hopefully) for all
A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.
Hi! I have probably not read more posts about Mountain's Shadow Dojo than I have, and the rulings seem to cultivate the players' desire to make it as strong as they can for the environment. The reason I am writing to you is a playing experience I had relevant to a ruling that says that a Crane samurai who is opposed in province A can move unopposed in province B and resolve the Stronghold's range attack there along with Burn it Down. The ruling is the following: viewtopic.php?f=59&t=59786&p=768495 The objection that I have stem purely from logic, the rules and the wording. It says clearly: Range 3 attack. Move ..... You have ruled that the effects of actions must be resolved in the order stated in the action (as would also be expected by anyone reading the cards). Thus, it would be logical to assume that the range attack would have to be resolved before the movement, and that the movement would follow. The next logical step would be that for the range attack to resolve, the targets (that you also have ruled must be chosen in their entirety before paying costs and resolving effects) would have to be legal from the moment of its announcement to the moment of its resolution. So, what would be simpler than to say that the Crane samurai can produce a range attack targeting legal targets, i.e. cards opposing him, (even if it should go without saying), and then he can move. I do not think that the thought behind the card was (or should be) that Crane samurai attacks province A, defender assigns unit with follower (to protect from range attack) to province A and unit without follower (thought to be safe from the range attack) in province B and Crane samurai has the following options: a) move to province B, shoot the unit and probably break the province or b) moves to province C, targets province C with range attack along with burn it down and again breaks the province. Nor should it be, in my humble opinion, to negate two different traits of the game, both cavalry (cavalry unit attacks; crane samurai defends province A; cavalry units assigns to province B; crane samurai move to province B and shoots cavalry unit) and naval (naval unit attacks province A, crane samurai defends province B; naval unit passes; crane samurai moves in and shoots naval unit). Please, clear the table by ruling the evident: that Crane samurai should produce range attack where he is, resolve it normally and legally -that is, he can't if he has no legal targets, e.g. he is unopposed- and then move. I am begging you to consider the effect you are having on the game! You are not simply playing with words, you are defining the playing experience of hundrends (if not thousands) of players, many of them (hopefully) new ones. Do not offer them rulings that produce the aforementioned imbalanced undesired effects. Please keep in mind that you are ruling on an action that has no cost whatsoever (the Crane samurai does not have to bow or even be unbowed to do it, he can take an action and still count his force in another battlefield, and this action without cost kills something that the opposing player has payed good money to bring into play, be it a personality or a follower -let alone a province) and is recyclable. Thank you for taking the time to read this and, again, please devote some time to think it over seriously and answer with some arguments and not just quoting the rules. Thank you.
The definition of ranged attack was changed from "opposing" to "in the current enemy army" with the Samurai Edition rules.
That being said, Rules and Design are taking a close look at the stronghold. Any further posts in the Rules forum demanding that Mountain Shadow Dojo or the current rules that apply to it be changed may result in mod warnings.