Stay Your Blade and Bayushi Tsimaru

L5R CCG Rules board, 12 August 2007

A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.

A player, 12 August 2007

Hi,

Stay Your Blade: Battle: Bow and move home one of your opposed Samurai Personalities: Draw three cards.

Bayushi Tsimaru Reaction: Twice per turn, before a unit moves: Negate the movement.

What happens if I play Stay Your Blade and my opponent negates the movement? Although the rulebook (page 31) says that if one of the actions effects is negated the others still happens, it does not say anything about one of two costs being negated. Also page 55 states that if something interferes with targeting or costs the player may find alternate ways to pays costs. So what happens? A) The movement is negated, the Samurai bows and the card is discarded? B) The movement is negated, the Samurai bows and I can bow and send home ANOTHER Samurai to pay the costs? C) The movement is negated, the Samurai does not bow and I can just use him again to pay the costs making the usage of Tsimaru irelevant? Thanks in advance

Salman

Zen Faulkes (rules official), 12 August 2007

What happens if I play Stay Your Blade and my opponent negates the movement?

http://rules.l5r.com/Abilities_and_actions#C._Pay_costs: "If paying an action’s mandatory costs is interfered with between announcing it and this step, no effects of the action resolve; the ability is considered to have been used; and the action is considered to have been taken, but not resolved."