Ideal Conditions and performing

L5R CCG Rules board, 24 July 2007

A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.

A player, 24 July 2007

Ideal Conditions: Until the end of the game, while any of your Scout cards are in a unit, they have the ability, "Battle: Move this unit to a battlefield at a province that a Recon action targeted this turn. If the unit moved, straighten it."

Does the Scout card have to be unbowed to perform the action? Does the personality have to be unbowed to perform the action (1. if he is a scout; 2. if he's not a scout and got a bowed/unbowed scout follower attached)?

Thx

Martin Lund (rules official), 24 July 2007

Ideal Conditions: Until the end of the game, while any of your Scout cards are in a unit, they have the ability, "Battle: Move this unit to a battlefield at a province that a Recon action targeted this turn. If the unit moved, straighten it."

Does the Scout card have to be unbowed to perform the action? Does the personality have to be unbowed to perform the action (1. if he is a scout; 2. if he's not a scout and got a bowed/unbowed scout follower attached)?

Thx

Scout cards gain the ability. That means the ability becomes part of the Scout card. It follows all the same rules any other ability on the Scout card would have to follow - including the rule about not being able to use the ability of cards while they are bowed.

You can find that rule and others governing using abilities here.

There is no particular rule requiring the Personality in a unit to be unbowed for you to use the abilities of other cards in his unit (Spells, Items, Followers, etc.).