labor crew

L5R CCG Rules board, 29 March 2015 to 31 March 2015

A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.

A player, 29 March 2015

I have labor crew on my province 2.

Opponent attempts to move a personality to attack province 2. Can I negate the movement?

What about if he trie to move to province 1?

Alex Jones (rules official), 31 March 2015

I have labor crew on my province 2.

Opponent attempts to move a personality to attack province 2. Can I negate the movement?

What about if he trie to move to province 1?

Labor Crew has received errata, as described here.

You may use its Interrupt to prevent the movement of any unit into any attacking army, as long as the battle being resolved is the one at its province.