Imperial as a Clan Alignment

L5R CCG Rules board, 6 March 2013 to 7 March 2013

A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.

A player, 6 March 2013

Hi Rules Team,

Does "Imperial" count as a clan alignment if you are not playing out of Journey's End Keep, Experienced? If not, does it count as a clan alignment if you are playing against someone who *is* playing out of that stronghold?

I know that Ronin and Unaligned don't count, but I haven't been able to pin down this one anywhere.

Thanks!

Relevant card text:

"Imperial" is a clan alignment, and it is your alignment...

Alex Jones (rules official), 7 March 2013

Hi Rules Team,

Does "Imperial" count as a clan alignment if you are not playing out of Journey's End Keep, Experienced? If not, does it count as a clan alignment if you are playing against someone who *is* playing out of that stronghold?

I know that Ronin and Unaligned don't count, but I haven't been able to pin down this one anywhere.

Thanks!

Relevant card text:

"Imperial" is a Clan alignment only in games where at least one player is playing Journey's End Keep experienced.

See Clan alignment, in particular: Other Clan alignments given by effects only exist in games where those effects apply. Example 1: The Forgotten Temple is an unaligned Stronghold and its player has no Clan alignment. Example 2: An unaligned Stronghold gives the Panda Clan alignment to its player. This makes “Panda Clan” a Clan alignment in games where this stronghold is in play, but it is not a Clan alignment in other games.