Fudo Experienced & Charging tokens

L5R CCG Rules board, 23 December 2012 to 2 January 2013

A topic from AEG's L5R CCG Rules forum, copied for Oracle of the Void from a copy of the forum saved in October 2015, so pages it didn't save are missing. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings, the rulebooks and the Rules Archive may differ.

A player, 23 December 2012

Fudo XP Fudo may not assign, and will not move, to battlefields unless it has 5 Charging tokens. After Fudo is assigned: Remove two of its Charging tokens.

Just would like a confirmation, with the way the traits is worded, he will only be able to move/assign if he has at no more and no less 5 charging tokens?

If he has 1-4 or 6 and above charging tokens, he can't assign/move?

Thanks.

Alex Jones (rules official), 2 January 2013

Fudo XP Fudo may not assign, and will not move, to battlefields unless it has 5 Charging tokens. After Fudo is assigned: Remove two of its Charging tokens.

Just would like a confirmation, with the way the traits is worded, he will only be able to move/assign if he has at no more and no less 5 charging tokens?

If he has 1-4 or 6 and above charging tokens, he can't assign/move?

Thanks.

Fudo exp may assign with more than 5 Charging tokens.

See Special wording rules, Numbers of things: When something checks for the presence of a number of things that is two or more, the check is met by more than that number of those things. Example: If you have four Shugenja in play you meet the condition “If you have two Shugenja in play.” If the presence of an exact number of things is being checked for, this will be noted by language such as "exactly two" or "only one," or by mentioning two or more specific numbers such as “zero or one.”

On: Fudo