Oracle of the Void #rules

February 2022

Messages from the Oracle of the Void #rules Discord channel, copied for Oracle of the Void. Players' names are left out; the rules officials are named. Rulings are as they stood on these dates; later rulings and the rulebooks may differ.

A player, 11 February 2022 00:31

Hello. Just want to seek clarification on the 1st win condition on The Darkest Magics. Is that a continuing condition or do you have to fulfill that condition before the event appears?

Answers on: The Darkest Magics
A player, 11 February 2022 00:32
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A player, 11 February 2022 00:34

I'm asking since the phrase, and until the end of the game appears after the 1st win condition is stated.

A player, 11 February 2022 01:03

Was there ever any stable Onyx ruleset leaked?

saaam (not official), 11 February 2022 01:18

Why would it need to be leaked? It would basically be 20F.

saaam (not official), 11 February 2022 01:19

And The Darkest Magics is oddly worded, but only works if you've already attached/used 7 Black Scrolls before it resolves. So you need to "rig" when it shows up, or get it to re-resolve.

A player, 11 February 2022 01:36

Ok.

A player, 11 February 2022 02:54

Nothing to do with TDM. Onyx would have included rules for the Akasha Clan, Response and maybe other tweaks. Some of these sets were leaked, and I was wondering if a rulebook did, too.

Brook Cunningham (rules official), 11 February 2022 02:59 · in reply

Yes, Shiwan is right; the "until the game ends" part only applies to using 12 and winning immediately, not the attaching 7 and winning at the start of your next turn.

Brook Cunningham (rules official), 11 February 2022 03:00 · in reply

Since we never got done proofreading Onyx, we also never got CR/Rulebooks to proofread either.

A player, 11 February 2022 03:05

Wait, what is Akasha clan? Just curious

Brook Cunningham (rules official), 11 February 2022 03:06

The Naga, with an actual "Clan" name.

A player, 11 February 2022 03:07

Mantis was out, right? And naga back in?

Brook Cunningham (rules official), 11 February 2022 03:08

Right.

A player, 11 February 2022 03:08

Why was Mantis out? Story line reasons? Curious.

Brook Cunningham (rules official), 11 February 2022 03:08

Yeah. The Shadowlands wrecked/took over the Islands.

A player, 11 February 2022 03:09

Wooohhh. I gotta read the last fiction stories.

Brook Cunningham (rules official), 11 February 2022 03:12

I'm not sure it happened in those? I think it was supposed to be told in The Blackest Storm expansion that was due to be out prior to Onyx, but also was never printed.

Brook Cunningham (rules official), 11 February 2022 03:14

Some of the final CCG fictions, I don't consider "canon" to the continuing story, because they were written to just wrap things hastily and with the knowledge that FFG was rebooting. I think they killed like half the Champions, and some were due to be printed in Onyx, so that wouldn't have been the story had the game not been sold.

Alex Jones (rules official), 11 February 2022 07:46

It wouldn't have been "Akasha Clan", just "the Akasha".

A player, 11 February 2022 07:53

I really like the idea of having a different roster of clans per edition. It just adds some level of flavor. The downside is that the players of the phased out clans are forced to adopt another.

kempy_nezumi (not official), 11 February 2022 08:20

Yes, but in Onyx ex-Mantis players could focus on their favourite ex-Mantis family. As there were Senseis that allows eg Tsuruchi or Moshi Personalities play under other clans as Personalities with their Clan Alignment.

A player, 11 February 2022 08:21

Nice. That's innovative. Kitsune please. hehehe

A player, 11 February 2022 13:43 · in reply

Images I saw did read "Akasha Clan". I remember specificly a Sensei with read exactly that in the trait line.

A player, 11 February 2022 13:46 · in reply

I guess it addressed confusion between alignment and the actual "naga" trait. For instance, this way you could have Mirumoto Daini XP to belong to the Naga faction but not be a Naga himself, and thus not keying Naga abilities. Or you could have off-faction Naga doing so.

Alex Jones (rules official), 11 February 2022 13:50

Balash Sensei? Yeah, it says "Akasha Clan" on my PDF, but I think we'd have got that changed to just "Akasha" by the time it went to print.

A player, 11 February 2022 13:55 · in reply

Also, wasn't Akasha also like the sixth ring in the Onyx set? In any case, that (among other things) is why I was inquiring about an Onyx ruleset. Others included the use of attach/equip, "will not" and "can not", etc.

kempy_nezumi (not official), 11 February 2022 15:03

Yes theres sixth ring called Akasha.

kempy_nezumi (not official), 11 February 2022 15:28

anyway Ikako sensei from base onyx has "Akasha" only

A player, 11 February 2022 18:13 · in reply

I wouldn't read too much in to it, it seems more a style thing: When there is only one clan, it says "X Clan", but when there are more, it says "X ยท Y ยท Z"

A player, 13 February 2022 06:49

question: will the honor gains stack? for example, if I bring a 3ph personality, will the gain be 8 honor?

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A player, 13 February 2022 06:55

I play AHG first then LTC.

A player, 13 February 2022 07:21

or can I choose first under LTG, interrupt with HG then SH takes effect once into play?

saaam (not official), 13 February 2022 07:25

That's closer to what I'm thinking, yeah.

Brook Cunningham (rules official), 13 February 2022 12:15

Choosing targets is before the Interrupt window. It always happens the second way.

A player, 13 February 2022 12:17

so, these two do interact? I get the 8 honor?

Brook Cunningham (rules official), 13 February 2022 12:19

Well, not so much interact, but their independent effects don't contradict or prevent each other. So, you get the Proclaim, and you get the Honor gain for the Stronghold trait, two separate gains of 4. IG2 Strongholds were both too powerful; often banned.

A player, 13 February 2022 12:19

Does the phrase "even if he does not have your Clan Alignment" allow this card to be played from LTC?

A player, 13 February 2022 12:19 · in reply

Cool.

Brook Cunningham (rules official), 13 February 2022 12:19

Oh, hrm, that's a good question. I didn't consider that rub. Hrm...

A player, 13 February 2022 12:20

It's been raised that AHC could only be used under non-unaligned strongholds (sorry for weird phraseology)

Brook Cunningham (rules official), 13 February 2022 12:20

Yeah, I think the exception doesn't explicitly require you TO have an Alignment. It just allows you to Proclaim if even if the Personality doesn't have yours, which he never could because you don't have one.

A player, 13 February 2022 12:21

oh yeah. hehehe. new deck incoming.

Brook Cunningham (rules official), 13 February 2022 12:21

Did you mean you "couldn't" use ANH with Unaligned? You said the opposite above.

A player, 13 February 2022 12:22

yes.

A player, 13 February 2022 12:22

the basis for that is the definition of Proclaim. Kempy was the one who raised that issue.

Brook Cunningham (rules official), 13 February 2022 12:22

Yes, I think it's ok. But, as I said, the IG2 SHs are often banned for being too powerful.

A player, 13 February 2022 12:23

alright.

A player, 13 February 2022 12:23

well, it is being considered for a Legacy TOH build. so you know, brutal but balanced.

Brook Cunningham (rules official), 13 February 2022 12:23

Well, let me look at Proclaim, see what he means. Kempy is good at knowing stuff....

A player, 13 February 2022 12:24

I know right?

A player, 13 February 2022 12:24

He just sees stuff that you wouldn't normally consider.

A player, 13 February 2022 12:24

I am assuming he's a he.

Brook Cunningham (rules official), 13 February 2022 12:27

Yeah, I think I'm still correct. "Even if he doesn't have your Clan Alignment" doesn' need to imply that you have to have one. All it does is check, "Does this Personality have your Clan Alignment, as required by Proclaim? No, he doesn't (because, in this case, you don't have one)? Well, you can do it anyway."

A player, 13 February 2022 12:28

noice.

Brook Cunningham (rules official), 13 February 2022 12:30

Happy to help. ๐Ÿ™‚

Alex Jones (rules official), 14 February 2022 07:04

Hm.

Alex Jones (rules official), 14 February 2022 07:04

The definition of having "different" clan alignments does require that you have one.

A player, 14 February 2022 08:27

Hmm...the question really is, does the phrase "even if he has a different clan alignment" require you to have a clan alignment to begin with. I submit that it doesn't limit the ability granted to Proclaim. The wording does not seem to be restrictive because of "even if". Not sure though. Hehehe

Answers on: An Honored Guest
A player, 14 February 2022 08:28

Otherwise, you can't even use An Honored Guest to target unaligned personalities.

A player, 14 February 2022 08:29

Sorry "does not have your clan alignment".

Alex Jones (rules official), 14 February 2022 08:34

Well, an Unaligned Personality certainly doesn't have your clan alignment.

Brook Cunningham (rules official), 14 February 2022 10:15

But AHG doesn't say "even if he has a different"; if it did, then I agree by the CR definition of "different" you would have to have one to compare it to (and so would he, thus making the card not work with Unaligned guys either, as TbT says above). However, the card actually says, "even if he does not have your". I say my ruling above is correct, as the card would have to explicitly say "different" or "not the same" to fall under that part of the CR.

Alex Jones (rules official), 14 February 2022 10:19

While you're here...

Brook Cunningham (rules official), 14 February 2022 10:19

Yes? ๐Ÿ™‚

Alex Jones (rules official), 14 February 2022 10:20

Unstoppable. How does the CR define it?

Alex Jones (rules official), 14 February 2022 10:20

In particular, does it stop Reactions, or just Interrupts?

Brook Cunningham (rules official), 14 February 2022 10:20

Can't be Interrupted. Reactions still technically are legal. Haha.

Alex Jones (rules official), 14 February 2022 10:20

Cool.

Alex Jones (rules official), 14 February 2022 10:20

So Responses would be, too.

Alex Jones (rules official), 14 February 2022 10:21

(For those playing Onyx.)

Brook Cunningham (rules official), 14 February 2022 10:22

Probably wouldn't have added it, if Onyx had ever come out either, since a Response generally wouldn't be something that would "Stop" something. Retroactive negation is ugly and bad.

Alex Jones (rules official), 14 February 2022 10:22

Yeah

Brook Cunningham (rules official), 14 February 2022 10:23

There could be an arguement for adding Legacy text about, like, Reactions before resolution or Reactions that change targeting/negate, but... eh... why complicate things? Reactions good, Interrupts bad, full stop? shrug Again, a discussion for once Rules docs are on Oracle.

Alex Jones (rules official), 14 February 2022 10:24

_nods_

saaam (not official), 14 February 2022 17:00

Wait, they were going to add "Response" as a card type/subtype? Wow.

Alex Jones (rules official), 14 February 2022 17:01

No

Alex Jones (rules official), 14 February 2022 17:01

As an ability type.

Alex Jones (rules official), 14 February 2022 17:02

Reese had insisted on ditching Reactions in Ivory, replacing them with Interrupts.

saaam (not official), 14 February 2022 17:02

Sigh. Yeah.

Alex Jones (rules official), 14 February 2022 17:02

Reactions can be written to react before or after any trigger.

Alex Jones (rules official), 14 February 2022 17:03

Interrupts have a specific window in the action sequence when they are taken.

Alex Jones (rules official), 14 February 2022 17:04

IIRC, that was: Declare/Pay costs/Choose targets/Take Interrupt actions/Resolve effects/Cleanup

Alex Jones (rules official), 14 February 2022 17:05

Although "Choose Targets" may have been merged into "Resolve Effects" in Ivory, I forget.

Alex Jones (rules official), 14 February 2022 17:05

Anyway.

Alex Jones (rules official), 14 February 2022 17:06

Cf Feign Death...

Alex Jones (rules official), 14 February 2022 17:07

Emperor:

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Alex Jones (rules official), 14 February 2022 17:07

Twenty Festivals:

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Alex Jones (rules official), 14 February 2022 17:08

It's bad enough that you can no longer React to a Personality being destroyed by Battle Resolution, but now you have to decide before the action resolves whether or not to play Feign Death.

Alex Jones (rules official), 14 February 2022 17:09

With Onyx, he finally agreed with me that Responses were also required.

saaam (not official), 14 February 2022 17:09

Wow. That's messy.

Alex Jones (rules official), 14 February 2022 17:09

You're telling me.

A player, 14 February 2022 17:11

what was the motive behind ditching reactions?

Alex Jones (rules official), 14 February 2022 17:12

Possibly, a computer version

A player, 14 February 2022 17:12

Oh. Hrm.

Alex Jones (rules official), 14 February 2022 17:12

brb

A player, 14 February 2022 17:13

I remember playing w/ Gempukku back in 00 or 01 but I don't think there was anything automated about it so it probably had something to do with automation logic I guess

A player, 14 February 2022 17:13

ok

saaam (not official), 14 February 2022 17:13

I'm still salty that they changed from Actions to Strategies. The rest is just more icing on the cake, as it were.

A player, 14 February 2022 17:13

agreed

Alex Jones (rules official), 14 February 2022 18:16

Action cards became Strategy cards because we split the definitions of "action" and "ability"

A player, 18 February 2022 13:30

If you play a kiho with its invest cost, and Blessings of Isawa is in play, will the invest effect also form part of the shugs' ability?

Answers on: Blessings of Isawa
A player, 18 February 2022 13:32
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A player, 18 February 2022 13:33

if yes, do I have to pay 2 gold every time I trigger the ability?

Alex Jones (rules official), 18 February 2022 14:01

No and not applicable.

Alex Jones (rules official), 18 February 2022 14:02

You're copying the ability; the Invest effect comes from a trait on the card, not from the ability.

A player, 18 February 2022 14:03

Okies. Thanks.

Alex Jones (rules official), 18 February 2022 14:05

@Brook Cunningham Blessings of Isawa needs to say "permanently copy the ability" (rather than just "copy it").

Alex Jones (rules official), 18 February 2022 14:05

Also, we need to revert to explicit performing.

Brook Cunningham (rules official), 18 February 2022 19:41

Among other things. Again, probably something to consider after Oracle hosts Rules, along with bringing constraints back? I'm not sure how overall pressing it is in the meantime; performing is in the currently Legacy Rules covering most bases, but technically, no Ivory/20F Strategies are performed.

kempy_nezumi (not official), 18 February 2022 21:15

in Obsidian Hand there's another point under perforrming: "โ€ข the action uses "to" in between [targeting/change in game state] for a [change in game state] to happen."

kempy_nezumi (not official), 18 February 2022 21:15
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Brook Cunningham (rules official), 19 February 2022 09:07

So, that covers a few more Strategies, but not the one pictured above.

Alex Jones (rules official), 19 February 2022 12:47

I think all Kihos need to be performed.

Alex Jones (rules official), 19 February 2022 12:47

It doesn't make sense wrt the simulation for any not to be.

Alex Jones (rules official), 19 February 2022 12:48

Ivory got rid of performing entirely, so it didn't matter whether an action was performed or not.

Alex Jones (rules official), 19 February 2022 12:49

Ie, for Ivory and later cards, we should put performing back.

Alex Jones (rules official), 19 February 2022 12:49

The tricky bit is Coils of Madness and the other late Emperor, pre-Ivory cards.

Brook Cunningham (rules official), 19 February 2022 15:02

I quite agree. On another related note, the Ivory abolition of all costs other than Gold and bow-symbol, along with performing, really wrecked Spells and the many, many exceptions a lot of Shugenja have for bowing "to perform" or "as the cost" of a Spell. I think I converted a few to say "as the condition upon a Spell's effect", but that's ugly as heck, and I would not mind putting them back to how they were.

Alex Jones (rules official), 19 February 2022 15:13

Yeah

Alex Jones (rules official), 19 February 2022 15:15

Ivory eliminated performing as a concept, but, as you point out, there's a whole bunch of stuff that interacted with it (which is pretty much why we bullied Reese into making it explicit)

Alex Jones (rules official), 19 February 2022 15:16

I have no problem with making stuff in Ivory that would have be performed, be performed.

Alex Jones (rules official), 19 February 2022 15:19

The only issue is the cards in Coils of Madness, etc which were printed while performing did exist, but don't have a constraints block.

Alex Jones (rules official), 19 February 2022 15:19

Hm

Alex Jones (rules official), 19 February 2022 15:19

Urk.

Alex Jones (rules official), 19 February 2022 15:20

Ivory also changed the order of the action sequence.

Alex Jones (rules official), 19 February 2022 15:20

Pre Ivory, it was: Declare, Choose Targets, Pay Costs, Resolve Effects, Finish

Alex Jones (rules official), 19 February 2022 15:21

With Ivory, it became: Declare, Pay Costs, Interrupts, Resolve Effects, Finish

kempy_nezumi (not official), 19 February 2022 17:01

But since 20F theres also required targeting when you declare.

Alex Jones (rules official), 19 February 2022 17:05

Well, you have to be able to show that targets exist.

Alex Jones (rules official), 19 February 2022 17:05

You don't have to pick them until the "Resolve Effects" step.

Alex Jones (rules official), 19 February 2022 17:06

The point being that target validity may be dependent on a variable cost.

Alex Jones (rules official), 19 February 2022 17:07

Pre Ivory, you declared the target, then paid a cost dependent on what you targetted.

Alex Jones (rules official), 19 February 2022 17:07

In Ivory, you paid the cost, then declared the target depending on what you'd paid.

saaam (not official), 19 February 2022 18:09

The more I hear and learn about Ivory/20F, the more I wish they never happened.

Alex Jones (rules official), 19 February 2022 19:26

The wording changes weren't really a problem.

Alex Jones (rules official), 19 February 2022 19:26

If you have nothing that interacts with performing, then you don't need to worry about whether an action is performed.

Alex Jones (rules official), 19 February 2022 19:29

The changes to clan discount (ie you didn't get clan discount, you just paid 2g more for out of clan, but most Personalities cost 2g less - and you got one free Proclaim per turn) only really matter if you're trying to use the cards with pre-Ivory cards.

Alex Jones (rules official), 19 February 2022 19:30

Reese and I had a lengthy chat in Barcelona, during which I think I suggested the above changes, but I'm pretty sure I said that the costing of Personalities shouldn't change.

Alex Jones (rules official), 19 February 2022 19:32

As in, most Personalities being printed by the end of Emperor were undercosted compared to earlier arcs, so eliminating clan discount would slow the game down without making the new Personalities unbalanced with older ones.

Alex Jones (rules official), 19 February 2022 19:32

But he then made them all cheaper, so that concept went out the window.

Alex Jones (rules official), 19 February 2022 19:33

I forget where gold pooling came from.

A player, 19 February 2022 19:35

I'm going to try a mix of old and new - the printed cost should be what is referenced most often, just making clan discount once per dynasty like proclaim (and remove the out of clan penalty)

saaam (not official), 19 February 2022 22:44

The whole Proclaim thing is annoying, too. As is the "blood money" rule from a while back.

saaam (not official), 19 February 2022 22:45

Would be better to have something like a split game, really. Maybe Emperor onward, or even with Celestial onward, one set of rules. Then the rest, keep the more legacy ones. It would help with wording, interactions, deck construction, and so on.

saaam (not official), 19 February 2022 22:50

Because it's not just Personality costing that was impacted, but also PH, HR, and other values/abilities; the older arcs are not "calibrated" to really work with those rules and how they shape deck-building.

Alex Jones (rules official), 20 February 2022 13:24

Why is Proclaim annoying?

Alex Jones (rules official), 20 February 2022 13:27

And as a Lion player, the Blood Money rule made a lot of sense.

Alex Jones (rules official), 20 February 2022 13:28

Scorpion getting a free win because they've cost me a couple of points of honour doesn't really make for a great game.

saaam (not official), 20 February 2022 18:28

Well, Proclaim is annoying because for quite a few years the game worked, and Personalities were designed around, being able to buy 1+ a turn and gain their PH, if your economy was strong enough. That led to directly balancing PH along with cost and other stats, and same for requirements for Followers and a few Items. Once that stopped being a thing, you started to see tons of Personalities with massive PH values.

saaam (not official), 20 February 2022 18:28

The Blood Money rule I can somewhat see being useful (and I say that as having played Lion through a good chunk of Clan Wars, Jade, and Gold) - yes, it was painful to play against Dishonour, and I had lost ample games to that first turn Breach.

saaam (not official), 20 February 2022 18:29

I was conflating some of the other mechanical/wording changes with it, though, so I should clarify.

saaam (not official), 20 February 2022 18:29

Things like Breach ending up saying that if your drop your opponent's FH below its starting value, they can ignore HRs for the rest of the game is asinine.

saaam (not official), 20 February 2022 18:29

Blood Money can mitigate things and serve as a better balance.

Alex Jones (rules official), 21 February 2022 07:46

Yeah, I preferred Blood Money to the blanket ignore HR's thing.

Alex Jones (rules official), 21 February 2022 07:48

But wrt "Proclaim", you're complaining about the limit of one honour gain from buying a Personality per turn, which came in with Diamond.

Alex Jones (rules official), 21 February 2022 07:51

I thought you meant the later changes - Proclaim became an action in Emperor, I think.

saaam (not official), 21 February 2022 08:30

Well, that's also kinda structurally weird. But I didn't play EE or later, so I can't say too much.

Alex Jones (rules official), 21 February 2022 22:15

Well, the honour gain is created by something.

Alex Jones (rules official), 21 February 2022 22:20

Why is it weird to have an ability in the Rulebook: "Reaction: After you Recruit a Personality with your Clan Alignment during your Dynasty Phase, gain honour equal to their Personal Honour." ?

saaam (not official), 21 February 2022 22:20

It'd be better to have it as an intrinsic effect, like bowing to produce Gold.

saaam (not official), 21 February 2022 22:20

If the cost was paid in full, gain Honour.

Alex Jones (rules official), 21 February 2022 22:21

Why is that better?

saaam (not official), 21 February 2022 22:22

It's not restricted to once-per-turn?

Alex Jones (rules official), 21 February 2022 22:22

It was once per turn long before it became an ability.

Alex Jones (rules official), 21 February 2022 22:23

And abilities can be Repeatable anyway.

A player, 26 February 2022 13:27

Is Discipline in-addition-to or in-replacement-of already existing gold costs?

kempy_nezumi (not official), 26 February 2022 15:07
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